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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::HashMap Class

Header: #include <UnigineHashMap.h>

A hash map container template. The hash map stores items represented by key-value pairs in an unspecified order. It can be used, for example, for searching among nodes by their names.

To create a new hash map, you can use the default constructor or one of the following ways:

  • Create a hash map using an initializer list:
    Source code (C++)
    // create a hash map using an initializer list
    const HashMap<String, int> hashMap_0{ { "a", 1 },	{ "b", 2 },	{ "c", 3 },	};
    // check the result
    for (const auto &k : hashMap_0)
    	Log::message("%s : %d \n", k.key.get(), k.data);
    The hash map that stores values of a custom type can be created as follows:
    Source code (C++)
    // declare an enumeration
    enum class MyEnum
    {
    	One,
    	Two,
    	Three,
    };
    // create a hash map using an initializer list
    const HashMap<String, MyEnum> hashMap_1
    {
    	{ "One", MyEnum::One },
    	{ "Two", MyEnum::Two },
    	{ "Three", MyEnum::Three },
    };
    // check the result
    for (const auto &k : hashMap_1)
    	Log::message("%s : %d \n", k.key.get(), k.data);
  • Create a hash set using a copy constructor:
    Source code (C++)
    // create a hash map using an initializer list
    const HashMap<String, int> initial{ { "a", 1 },{ "b", 2 },{ "c", 3 },{ "d", 4 }, };
    // copy constructor
    HashMap<String, int> copied(initial);
    //check the result
    for (const auto &k : copied)
    	Log::message("%s : %d \n", k.key.get(), k.data);

You can change the created hash map by using the class member functions described in the article. Check some of the usage examples:

  • To add items to the current hash map, you can use one of the append() or insert() functions:
    Source code (C++)
    // create hash maps using initializer lists
    HashMap<String, int> initial{ { "a", 1 }, { "b", 2 }, { "c", 3 }, };
    const HashMap<String, int> to_append{ { "m", 7 }, { "n", 8 }, { "o", 9 }, };
    
    // append items of one hash map to another
    initial.append(to_append);
    // insert an item into the "initial" hash map
    initial.insert("s", 10);
    // check the result
    for (const auto &k : initial)
    	Log::message("%s : %d \n", k.key.get(), k.data);
  • Insert an item with a value constructed in-place to avoid unnecessary copying by using the emplace() function:
    Source code (C++)
    // declare a named structure
    struct Foo
    {
    	Foo(int a, int b) : a_(a), b_(b) {}
    	int a_, b_;
    };
    // create an empty hash map
    HashMap<String, Foo> hashMap;
    // insert items into the hash map by specifying a key and an arguments for the Foo constructor
    hashMap.emplace("foo_1_2", 1, 2);
    hashMap.emplace("foo_1_3", 1, 3);
    // check the result
    for (const auto &it : hashMap)
    	Log::message("Key %s, Value %d %d\n", it.key.get(), it.data.a_, it.data.b_);
  • Get a value by the key from the hash map and insert an item if there is no such key:
    Source code (C++)
    // creare an empty hash map
    HashMap<int, int> hashMap{ { 1, 10 } };
    
    // try to get values by the specified keys
    Log::message("Value %d\n", hashMap[1]);
    // if there is no such key, it will be added to the hash map with the default value
    Log::message("Value %d\n", hashMap[2]);
    // check the result - the new item with the default value is added to the hash map
    for (const auto &k: hashMap)
    	Log::message("%d : %d \n", k.key, k.data);
  • Take an item from the hash map:
    Source code (C++)
    // create a hash map
    HashMap<int, int> hashMap { {1, 1}, {2, 2}, {3, 3}, };
    
    // declare a key and a value
    const int key = 0;
    const int value = 4;
    
    // append a new item to the hash map
    hashMap.append(key,value);
    
    // get an item iterator by its key
    auto it = hashMap.find(key);
    // take the item from the hash map
    int c = hashMap.take(it);
    
    // check the result - the taken item is removed from the hash map
    for (const auto &k : hashMap)
    	Log::message("%d : %d \n", k.key, k.data);
  • Remove an item from the hash map:
    Source code (C++)
    // create a hash map
    	HashMap<int, int> hashMap{ { 1, 1 },{ 2, 2 },{ 3, 3 }, };
    
    	// get an item iterator by its key
    	auto it = hashMap.find(2);
    	// remove the item from the hash map
    	hashMap.remove(it);
    
    	// check the result
    	for (const auto &k: hashMap)
    		Log::message("%d : %d \n", k.key, k.data);
  • Get items by the values from the hash map:
    Source code (C++)
    // create a hash map
    HashMap<String, int> hashMap{ { "a", 1 }, { "b", 2 }, { "c", 3 }, };
    // get an item iterator by its value
    auto it = hashMap.findData(2);
    // check the result
    Log::message("%s \n", it->key.get());
  • Get a value/values from the hash map:
    Source code (C++)
    // create a hash map
    HashMap<String, int> hashMap{ { "a", 1 },{ "b", 2 },{ "c", 3 }, };
    // get a key by its value
    Log::message("%d \n", hashMap.value("a"));
    
    // get a vector of all values of the hash map
    Vector<int> ret = hashMap.values();
    for (int i = 0; i < ret.size(); i++) Log::message("%d \n",ret[i]);

HashMap Class

Members


HashMap ( ) #

Default constructor that produces an empty hash map.

HashMap ( std::initializer_list<Pair<Key,Type>> list ) #

Constructor. Creates a hash map from given key-value pairs.

Arguments

  • std::initializer_list<Pair<Key,Type>> list - List of pairs.

HashMap ( const HashMap& o ) #

Constructor. Creates a hash map by copying a source hash map.

Arguments

  • const HashMap& o - Hash map.

HashMap ( HashMap&& o ) #

Constructor. Creates a hash map by copying a source hash map.

Arguments

  • HashMap&& o - Hash map.

HashMap<Key, Type, Counter> & operator= ( const HashMap& o ) #

Assignment operator for the hash map.

Arguments

  • const HashMap& o - Hash map.

HashMap<Key, Type, Counter> & operator= ( HashMap&& o ) #

Assignment operator for the hash map.

Arguments

  • HashMap&& o - Hash map.

Iterator append ( const Key& key, const Type& value ) #

Appends an item with a given key and value to the hash map.

Arguments

  • const Key& key - Key.
  • const Type& value - Value.

Return value

Item iterator.

Iterator append ( const Key& key, Type&& value ) #

Appends an item with a given key and value to the hash map.

Arguments

  • const Key& key - Key.
  • Type&& value - Value.

Return value

Item iterator.

Iterator append ( Key&& key, const Type& value ) #

Appends an item with a given key and value to the hash map.

Arguments

  • Key&& key - Key.
  • const Type& value - Value.

Return value

Item iterator.

Iterator append ( Key&& key, Type&& value ) #

Appends an item with a given key and value to the hash map.

Arguments

  • Key&& key - Key.
  • Type&& value - Value.

Return value

Item iterator.

void append ( const HashMap& o ) #

Appends a given hash map to the current one.

Arguments

  • const HashMap& o - Hash map.

void append ( HashMap&& o ) #

Appends a given hash map to the current one.

Arguments

  • HashMap&& o - Hash map.

Iterator insert ( const Key& key, const Type& value ) #

Inserts an item with a given key and value into the hash map.

Arguments

  • const Key& key - Key.
  • const Type& value - Value.

Return value

Item iterator.

Iterator insert ( const Key& key, Type&& value ) #

Inserts an item with a given key and value into the hash map.

Arguments

  • const Key& key - Key.
  • Type&& value - Value.

Return value

Item iterator.

Iterator insert ( Key&& key, const Type& value ) #

Inserts an item with a given key and value into the hash map.

Arguments

  • Key&& key - Key.
  • const Type& value - Value.

Return value

Item iterator.

Iterator insert ( Key&& key, Type&& value ) #

Inserts an item with a given key and value into the hash map.

Arguments

  • Key&& key - Key.
  • Type&& value - Value.

Return value

Item iterator.

void insert ( const HashMap& o ) #

Inserts a given hash map into the current one.

Arguments

  • const HashMap& o - Hash map.

void insert ( HashMap&& o ) #

Inserts a given hash map into the current one.

Arguments

  • HashMap&& o - Hash map.

Type & append ( const Key& key ) #

Appends an item with a specified key to the hash map. The item value is default-constructed.

Arguments

  • const Key& key - Key.

Return value

Added item value.

Type & append ( Key&& key ) #

Appends an item with a specified key to the hash map. The item value is default-constructed.

Arguments

  • Key&& key - Key.

Return value

Added item value.

Type & insert ( const Key& key ) #

Inserts an item with a specified key into the hash map. The item value is default-constructed.

Arguments

  • const Key& key - Key.

Return value

Inserted item value.

Type & insert ( Key&& key ) #

Inserts an item with a specified key into the hash map. The item value is default-constructed.

Arguments

  • Key&& key - Key.

Return value

Inserted item value.

Type & emplace ( const Key& key, Args&& args ) #

Inserts an item with a specified key into the hash map. The new item value is constructed in-place with the given arguments avoiding unnecessary copying.

Arguments

  • const Key& key - Key.
  • Args&& args - Arguments for an item value constructor.

Return value

Inserted item value.

Type & emplace ( Key&& key, Args&& args ) #

Inserts an item with a specified key into the hash map. The new item value is constructed in-place with the given arguments avoiding unnecessary copying.

Arguments

  • Key&& key - Key.
  • Args&& args - Arguments for an item value constructor.

Return value

Inserted item value.

Type take ( const Key& key, const Type& value ) #

Removes an item with a specified key from the hash map and returns an item value. If there is no item with the specified key, a default value is returned.

Arguments

  • const Key& key - Key.
  • const Type& value - Default value.

Return value

Removed item value.

Type take ( const Key& key ) #

Removes an item with a specified key from the hash map and returns its value. If there is no item with the specified key, a default-constructed value is returned.

Arguments

  • const Key& key - Key.

Return value

Removed item value.

Type take ( const Iterator& it ) #

Removes an item from the hash map by its iterator and returns an item value. If there is no such item, a default-constructed value is returned.

Arguments

  • const Iterator& it - Item iterator.

Return value

Removed item value.

Type take ( const ConstIterator& it ) #

Removes an item from the hash map by its iterator and returns an item value. If there is no such item, a default-constructed value is returned.

Arguments

  • const ConstIterator& it - Item iterator.

Return value

Removed item value.

Type & operator[] ( const Key& key ) #

Hash map item access.

Arguments

  • const Key& key - Key.

Return value

Accessed item value.

Type & operator[] ( Key&& key ) #

Hash map item access.

Arguments

  • Key&& key - Key.

Return value

Accessed item value.

const Type & operator[] ( const Key& key ) const#

Hash map item access.

Arguments

  • const Key& key - Key.

Return value

Accessed item value.

Type & get ( Key&& key ) #

Returns a value by a specified key. If there is no item with the key, inserts a new value.

Arguments

  • Key&& key - Key.

Return value

Value.

Type & get ( const Key& key ) #

Returns a value by a specified key. If there is no item with the key, inserts a new value.

Arguments

  • const Key& key - Key.

Return value

Value.

const Type & get ( const T& key ) const#

Returns a value by a specified key.

Arguments

  • const T& key - Key.

Return value

Value.

const Type & get ( const T& key, const Type& value ) const#

Returns a value by a specified key. If there is no item with the key, the default value is returned.

Arguments

  • const T& key - Key.
  • const Type& value - Default value.

Return value

Value.

bool contains ( const T& key, const Type& value ) const#

Checks if an item with a specified key and value exists in the hash map.

Arguments

  • const T& key - Key.
  • const Type& value - Value.

Return value

Returns 1 if an item exists; otherwise, 0 is returned.

Iterator findData ( const Type& t ) #

Searches for an item with a specified value in the hash map.

Arguments

  • const Type& t - Value.

Return value

Item iterator.

ConstIterator findData ( const Type& t ) const#

Searches for an item with a specified value in the hash map.

Arguments

  • const Type& t - Value.

Return value

Item iterator.

Type value ( const T& key ) const#

Returns a value with a specified key from the hash map. If there is no such key, returns a default-constructed value.

Arguments

  • const T& key - Key.

Return value

Value.

Type value ( const T& key, const Type& def ) const#

Returns a value with a specified key from the hash map. If there is no such key, returns a default value.

Arguments

  • const T& key - Key.
  • const Type& def - Default value.

Return value

Value.

const Type & valueRef ( const T& key, const Type& def ) const#

Returns a value with a specified key from the hash map. If there is no such key, returns a default value.

Arguments

  • const T& key - Key.
  • const Type& def - Default value.

Return value

Value.

int values ( ) const#

Returns a vector of all values of the hash map.

Return value

Vector of hash map values.

void getValues ( Vector<Type>& values ) const#

Appends hash map values to a given vector.

Arguments

  • Vector<Type>& values - Vector of hash map values.

void getPairs ( Vector<Pair<Key,Type >>& pairs ) const#

Appends hash map key-value pairs to a given vector.

Arguments

  • Vector<Pair<Key,Type >>& pairs - Vector of hash map key-value pairs.

bool operator== ( const HashMap& o ) const#

Checks if two hash maps are equal. The hash maps are considered equal if their key-value pairs are the same.

Arguments

  • const HashMap& o - Hash map.

Return value

Returns 1 if hash maps are equal; otherwise, 0 is returned.

bool operator!= ( const HashMap& o ) const#

Checks if two hash maps are not equal. The hash maps are considered equal if their key-value pairs are the same.

Arguments

  • const HashMap& o - Hash map.

Return value

Returns 1 if hash maps are not equal; otherwise, 0 is returned.
Last update: 2024-04-19
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