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Unigine.ObstacleSphere Class

Inherits from: Obstacle

This class is used to create a sphere-shaped obstacle that is detected and bypassed by other objects during pathfinding.

See Also#

  • The Creating Routes usage example demonstrating how to create routes and recalculate them considering obstacles
  • Navigation sample in C# Component Samples suite
  • A set of UnigineScript API samples located in the <UnigineSDK>/data/samples/paths/ folder

ObstacleSphere Class

Properties

float Radius#

The current radius of the obstacle sphere.

Members


ObstacleSphere ( float radius ) #

Constructor. Creates a new sphere-shaped obstacle of a specified size.

Arguments

  • float radius - Radius of the sphere.

static int type ( ) #

Returns the type of the node.

Return value

Obstacle type identifier.
Last update: 2024-12-13
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