Unigine.WidgetLabel Class
Inherits from: | Widget |
This class creates a text label.
The object of this class looks as follows:
See Also#
- Widgets sample in C# Component Samples suite
- A set of UnigineScript API samples located in the <UnigineSDK>/data/samples/widgets/ folder:
- font_00
- font_01
- font_02
- font_03
- font_04
- font_05
- UnigineScript API sample <UnigineSDK>/data/samples/objects/gui_04
WidgetLabel Class
Properties
string Text#
The text of the label.
int TextAlign#
The alignment of the label.
Members
WidgetLabel ( Gui gui, string str = 0 ) #
Constructor. Creates a new text label and adds it to the specified GUI.Arguments
- Gui gui - GUI, to which the new label will belong.
- string str - Text of the label. This is an optional parameter.
WidgetLabel ( string str = 0 ) #
Constructor. Creates a new text label and adds it to the Engine GUI.Arguments
- string str - Text of the label. This is an optional parameter.
Last update:
2024-12-13
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