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Unigine.Variable Class

Universal variable for functors.

Variable Class

Properties

guid GUID#

The UGUID value.

bool IsGUID#

The value indicating if the variable is a UGUID value.

int Int#

The integer value.

bool IsInt#

The value indicating if the variable is an integer value.

double Double#

The double value of the variable.

bool IsDouble#

The value indicating if the variable is a double value.

float Float#

The float value of the variable.

bool IsFloat#

The value indicating if the variable is a float value.

string String#

The string value of the variable.

bool IsString#

The value indicating if the variable is a string value.

vec2 Vec2#

The two-component vector value of the variable.

bool IsVec2#

The value indicating if the variable is a two-component vector.

vec3 Vec3#

The three-component vector value of the variable.

bool IsVec3#

The value indicating if the variable is a three-component vector.

vec4 Vec4#

The four-component vector value of the variable.

bool IsVec4#

The value indicating if the variable is a four-component vector.

ivec2 IVec2#

The two-component vector of integer values.

bool IsIVec2#

The value indicating if the variable is a two-component vector of integer values.

ivec3 IVec3#

The three-component vector of integer values.

bool IsIVec3#

The value indicating if the variable is a three-component vector of integer values.

ivec4 IVec4#

The four-component vector of integer values.

bool IsIVec4#

The value indicating if the variable is a four-component vector of integer values.

quat Quat#

The quaternion value of the variable.

bool IsQuat#

The value indicating if the variable is a quaternion.

mat4 Mat4#

The 4x4 matrix value of the variable.

bool IsMat4#

The value indicating if the variable is a 4x4 matrix.

dmat4 DMat4#

The 3x4 matrix value of the variable.

bool IsDMat4#

The value indicating if the variable is a 3x4 matrix.

Members


Variable ( ) #

Default constructor.

Variable ( Variable v ) #

Copy constructor.

Arguments

  • Variable v - The value of the variable.

Variable ( int v ) #

Explicit constructor for a variable of int type.

Arguments

  • int v - The value of the variable.

Variable ( long long v ) #

Explicit constructor for a variable of long long type.

Arguments

  • long long v - The value of the variable.

Variable ( float v ) #

Explicit constructor for a variable of float type.

Arguments

  • float v - The value of the variable.

Variable ( double v ) #

Explicit constructor for a variable of double type.

Arguments

  • double v - The value of the variable.

Variable ( vec2 v ) #

Explicit constructor for a variable of vec2 type.

Arguments

  • vec2 v - The value of the variable.

Variable ( vec3 v ) #

Explicit constructor for a variable of vec3 type.

Arguments

  • vec3 v - The value of the variable.

Variable ( vec4 v ) #

Explicit constructor for a variable of vec4 type.

Arguments

  • vec4 v - The value of the variable.

Variable ( dvec2 v ) #

Explicit constructor for a variable of dvec2 type.

Arguments

  • dvec2 v - The value of the variable.

Variable ( dvec3 v ) #

Explicit constructor for a variable of dvec3 type.

Arguments

  • dvec3 v - The value of the variable.

Variable ( dvec4 v ) #

Explicit constructor for a variable of dvec4 type.

Arguments

  • dvec4 v - The value of the variable.

Variable ( ivec2 v ) #

Explicit constructor for a variable of ivec2 type.

Arguments

  • ivec2 v - The value of the variable.

Variable ( ivec3 v ) #

Explicit constructor for a variable of ivec3 type.

Arguments

  • ivec3 v - The value of the variable.

Variable ( ivec4 v ) #

Explicit constructor for a variable of ivec4 type.

Arguments

  • ivec4 v - The value of the variable.

Variable ( mat4 m ) #

Explicit constructor for a variable of mat4 type.

Arguments

  • mat4 m - The value of the variable.

Variable ( dmat4 m ) #

Explicit constructor for a variable of dmat4 type.

Arguments

  • dmat4 m - The value of the variable.

Variable ( quat q ) #

Explicit constructor for a variable of quad type.

Arguments

  • quat q - The value of the variable.

Variable ( string s ) #

Explicit constructor for a variable of string type.

Arguments

  • string s - The value of the variable.

Variable ( IntPtr interpreter, string type_name, IntPtr object, int append, int manage ) #

External class object constructor.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • string type_name - Name of the external class object type.
  • IntPtr object - Pointer to the object.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

Variable ( IntPtr interpreter, Controls controls, int append, int manage ) #

Controls smart pointer class object constructor.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Controls controls - Controls smart pointer.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

Variable ( IntPtr interpreter, Decal decal, int append, int manage ) #

Decal smart pointer class object constructor.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Decal decal - Decal smart pointer.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

Variable ( IntPtr interpreter, Gui gui, int append, int manage ) #

Gui smart pointer class object constructor.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Gui gui - Gui smart pointer.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

Variable ( IntPtr interpreter, Image image, int append, int manage ) #

Image smart pointer class object constructor.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Image image - Image smart pointer.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

Variable ( IntPtr interpreter, Light light, int append, int manage ) #

Light smart pointer class object constructor.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Light light - Light smart pointer.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

Variable ( IntPtr interpreter, Material material, int append, int manage ) #

Material smart pointer class object constructor.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Material material - Material smart pointer.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

Variable ( IntPtr interpreter, Mesh mesh, int append, int manage ) #

Mesh smart pointer class object constructor.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Mesh mesh - Mesh smart pointer.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

Variable ( IntPtr interpreter, Node node, int append, int manage ) #

Node smart pointer class object constructor.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Node node - Node smart pointer.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

Variable ( IntPtr interpreter, Object object, int append, int manage ) #

Object smart pointer class object constructor.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Object object - Object smart pointer.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

Variable ( IntPtr interpreter, Path path, int append, int manage ) #

Path smart pointer class object constructor.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Path path - Path smart pointer.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

Variable ( IntPtr interpreter, Player player, int append, int manage ) #

Player smart pointer class object constructor.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Player player - Player smart pointer.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

Variable ( IntPtr interpreter, Stream stream, int append, int manage ) #

Stream smart pointer class object constructor.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Stream stream - Stream smart pointer.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

Variable ( IntPtr interpreter, Property property, int append, int manage ) #

Property smart pointer class object constructor.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Property property - Property smart pointer.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

Variable ( IntPtr interpreter, TypeInfo type_info, IntPtr object, int append, int manage ) #

External class object constructor.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • TypeInfo type_info - Type information.
  • IntPtr object - Pointer to the object.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

Variable ( IntPtr interpreter, Widget widget, int append, int manage ) #

Widget smart pointer class object constructor.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Widget widget - Widget smart pointer.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

Variable ( IntPtr interpreter, Xml xml, int append, int manage ) #

XML smart pointer class object constructor.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Xml xml - XML smart pointer.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

void SetBody ( IntPtr interpreter, Body body, int append, int manage ) #

Sets a Body smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Body body - Body smart pointer.
  • int append - The script will take ownership of the Body and be responsible for deleting it.
  • int manage - The script will manage the Body lifetime through reference counting.

Body GetBody ( IntPtr interpreter ) #

Returns the current variable as a Body smart pointer, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

Body smart pointer.

void SetCamera ( IntPtr interpreter, Camera camera, int append, int manage ) #

Sets a Camera smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Camera camera - Camera smart pointer.
  • int append - The script will take ownership of the Camera and be responsible for deleting it.
  • int manage - The script will manage the Camera lifetime through reference counting.

Camera GetCamera ( IntPtr interpreter ) #

Returns the current variable as a Camera smart pointer, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

Camera smart pointer.

void SetControls ( IntPtr interpreter, Controls controls, int append, int manage ) #

Sets a controls smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Controls controls - Controls smart pointer.
  • int append - The script will take ownership of the controls and be responsible for deleting it.
  • int manage - The script will manage the controls lifetime through reference counting.

Controls GetControls ( IntPtr interpreter ) #

Returns the current variable as a controls smart pointer, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

Controls smart pointer.

void SetDataset ( IntPtr interpreter, Dataset dataset, int append, int manage ) #

Sets a Dataset smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Dataset dataset - Dataset smart pointer.
  • int append - The script will take ownership of the Dataset and be responsible for deleting it.
  • int manage - The script will manage the Dataset lifetime through reference counting.

Dataset GetDataset ( IntPtr interpreter ) #

Returns the current variable as a Dataset smart pointer, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

Dataset smart pointer.

void SetDecal ( IntPtr interpreter, Decal decal, int append, int manage ) #

Sets a decal smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Decal decal - Decal smart pointer.
  • int append - The script will take ownership of the decal and be responsible for deleting it.
  • int manage - The script will manage the decal lifetime through reference counting.

Decal GetDecal ( IntPtr interpreter ) #

Returns the current variable as a decal smart pointer, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

The value of the variable.

void SetEllipsoid ( IntPtr interpreter, Ellipsoid ellipsoid, int append, int manage ) #

Sets a ellipsoid smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Ellipsoid ellipsoid - A smart pointer to Ellipsoid.
  • int append - The script will take ownership of the ellipsoid and be responsible for deleting it.
  • int manage - The script will manage the ellipsoid lifetime through reference counting.

Ellipsoid GetEllipsoid ( IntPtr interpreter ) #

Returns the current variable as an ellipsoid smart pointer, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

A smart pointer to Ellipsoid.

void SetExternClassObject ( IntPtr interpreter, string type_name, IntPtr object, int append, int manage ) #

Sets an external class object for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • string type_name - Name of the external class object type.
  • IntPtr object - Pointer to the object.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

void SetExternClassObject ( IntPtr interpreter, TypeInfo type_info, IntPtr object, int append, int manage ) #

Sets an external class object for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • TypeInfo type_info - Type information.
  • IntPtr object - Pointer to the object.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

void SetExternClassObject ( IntPtr interpreter, Type * object, int append, int manage ) #

Sets an external class object for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Type * object - Pointer to the object.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

IntPtr GetExternClassObject ( IntPtr interpreter, TypeInfo type_info ) #

Returns the external class object pointer.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • TypeInfo type_info - Type information.

Type * GetExternClassObject ( IntPtr interpreter ) #

Returns the type of the external class object.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

Object type.

TypeInfo GetExternClassType ( IntPtr interpreter ) #

Returns type information about the external class object stored in the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

Type information.

void SetGui ( IntPtr interpreter, Gui gui, int append, int manage ) #

Sets a gui smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Gui gui - Gui smart pointer.
  • int append - The script will take ownership of the gui data and be responsible for deleting it.
  • int manage - The script will manage the gui data lifetime through reference counting.

Gui GetGui ( IntPtr interpreter ) #

Returns the current variable as a gui smart pointer, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

The value of the variable.

void SetImage ( IntPtr interpreter, Image image, int append, int manage ) #

Sets an image smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Image image - Image smart pointer.
  • int append - The script will take ownership of the image and be responsible for deleting it.
  • int manage - The script will manage the image lifetime through reference counting.

Image GetImage ( IntPtr interpreter ) #

Returns the current variable as a image smart pointer, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

The value of the variable.

void SetLight ( IntPtr interpreter, Light light, int append, int manage ) #

Sets a light smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Light light - Light smart pointer.
  • int append - The script will take ownership of the light and be responsible for deleting it.
  • int manage - The script will manage the light lifetime through reference counting.

Light GetLight ( IntPtr interpreter ) #

Returns the current variable as a light smart pointer, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

The value of the variable.

void SetMaterial ( IntPtr interpreter, Material material, int append, int manage ) #

Sets a material smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Material material - Material smart pointer.
  • int append - The script will take ownership of the material and be responsible for deleting it.
  • int manage - The script will manage the material lifetime through reference counting.

Material GetMaterial ( IntPtr interpreter ) #

Returns the current variable as a material smart pointer, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

The value of the variable.

void SetMesh ( IntPtr interpreter, Mesh mesh, int append, int manage ) #

Sets a mesh smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Mesh mesh - Mesh smart pointer.
  • int append - The script will take ownership of the mesh data and be responsible for deleting it.
  • int manage - The script will manage the mesh data lifetime through reference counting.

Mesh GetMesh ( IntPtr interpreter ) #

Returns the current variable as a mesh smart pointer, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

The value of the variable.

void SetNode ( IntPtr interpreter, Node node, int append, int manage ) #

Sets a node smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Node node - Node smart pointer.
  • int append - The script will take ownership of the node and be responsible for deleting it.
  • int manage - The script will manage the node lifetime through reference counting.

Node GetNode ( IntPtr interpreter ) #

Returns the current variable as a node smart pointer, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

The value of the variable.

void SetObject ( IntPtr interpreter, Object object, int append, int manage ) #

Sets a object smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Object object - Object smart pointer.
  • int append - The script will take ownership of the object and be responsible for deleting it.
  • int manage - The script will manage the object lifetime through reference counting.

Object GetObject ( IntPtr interpreter ) #

Returns the current variable as an object smart pointer, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

The value of the variable.

void SetPath ( IntPtr interpreter, Path path, int append, int manage ) #

Sets a path smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Path path - Path smart pointer.
  • int append - The script will take ownership of the path data and be responsible for deleting it.
  • int manage - The script will manage the path data lifetime through reference counting.

Path GetPath ( IntPtr interpreter ) #

Returns the current variable as a path smart pointer, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

The value of the variable.

void SetPlayer ( IntPtr interpreter, Player player, int append, int manage ) #

Sets a player smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Player player - Player smart pointer.
  • int append - The script will take ownership of the player and be responsible for deleting it.
  • int manage - The script will manage the player lifetime through reference counting.

Player GetPlayer ( IntPtr interpreter ) #

Returns the current variable as a player smart pointer, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

The value of the variable.

void SetProperty ( IntPtr interpreter, Property property, int append, int manage ) #

Sets a property smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Property property - Property smart pointer.
  • int append - The script will take ownership of the property and be responsible for deleting it.
  • int manage - The script will manage the property lifetime through reference counting.

Property GetProperty ( IntPtr interpreter ) #

Returns the current variable as a property smart pointer, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

The value of the variable.

void SetShape ( IntPtr interpreter, Shape shape, int append, int manage ) #

Sets a Shape smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Shape shape - Shape smart pointer.
  • int append - The script will take ownership of the Shape and be responsible for deleting it.
  • int manage - The script will manage the Shape lifetime through reference counting.

Shape GetShape ( IntPtr interpreter ) #

Returns the current variable as a Shape, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

Shape smart pointer.

int IsShape ( IntPtr interpreter ) #

Returns a value indicating if the variable is a Shape.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

1 if the variable is a Shape; otherwise, 0.

void SetStream ( IntPtr interpreter, Stream stream, int append, int manage ) #

Sets a stream smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Stream stream - Stream smart pointer.
  • int append - The script will take ownership of the stream data and be responsible for deleting it.
  • int manage - The script will manage the stream data lifetime through reference counting.

Stream GetStream ( IntPtr interpreter ) #

Returns the current variable as a stream smart pointer, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

The value of the variable.

int GetType ( ) #

Returns the variable type.

Return value

Variable type (see Unigine::Variable:: Enumeration).

void SetUserClass ( int type, int number, int instance ) #

Sets a user class for the variable.

Arguments

  • int type - User class type ID.
  • int number - User class number.
  • int instance - User class instance.

void SetWidget ( IntPtr interpreter, Widget widget, int append, int manage ) #

Sets a widget smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Widget widget - Widget smart pointer.
  • int append - The script will take ownership of the widget and be responsible for deleting it.
  • int manage - The script will manage the widget lifetime through reference counting.

Widget GetWidget ( IntPtr interpreter ) #

Returns the current variable as a widget smart pointer, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

The value of the variable.

void SetXml ( IntPtr interpreter, Xml xml, int append, int manage ) #

Sets a XML smart pointer for the variable.

Arguments

  • IntPtr interpreter - Interpreter pointer.
  • Xml xml - XML smart pointer.
  • int append - The script will take ownership of the XML data and be responsible for deleting it.
  • int manage - The script will manage the XML data lifetime through reference counting.

Xml GetXml ( IntPtr interpreter ) #

Returns the current variable as a XML smart pointer, if possible.

Arguments

  • IntPtr interpreter - Interpreter pointer.

Return value

The value of the variable.

void AppendExternClass ( IntPtr interpreter ) #

The script will take ownership of the object and be responsible for deleting it.

Arguments

  • IntPtr interpreter - Interpreter pointer.

void ManageExternClass ( IntPtr interpreter ) #

The script will manage the object lifetime through reference counting.

Arguments

  • IntPtr interpreter - Interpreter pointer.

int operator!= ( Variable v ) #

Variable not equal comparison.

Arguments

  • Variable v - The value of the second variable.

Return value

The resulting variable.

Variable operator% ( Variable v ) #

Variable modulo operation.

Arguments

  • Variable v - The value of the second variable.

Return value

The resulting variable.

Variable operator& ( Variable v ) #

Variable binary and.

Arguments

  • Variable v - The value of the second variable.

Return value

The resulting variable.

int operator&& ( Variable v ) #

Variable logical and.

Arguments

  • Variable v - The value of the second variable.

Return value

The resulting variable.

Variable operator* ( Variable v ) #

Variable multiplication.

Arguments

  • Variable v - The value of the second variable.

Return value

The resulting variable.

Variable operator+ ( Variable v ) #

Variable addition.

Arguments

  • Variable v - The value of the second variable.

Return value

The resulting variable.

Variable operator- ( Variable v ) #

Variable subtraction.

Arguments

  • Variable v - The value of the second variable.

Return value

The resulting variable.

Variable operator/ ( Variable v ) #

Variable division.

Arguments

  • Variable v - The value of the second variable.

Return value

The resulting variable.

int operator< ( Variable v ) #

Variable less than comparison.

Arguments

  • Variable v - The value of the second variable.

Return value

The resulting variable.

Variable operator<< ( Variable v ) #

Variable binary left shift.

Arguments

  • Variable v - The value of the second variable.

Return value

The resulting variable.

int operator<= ( Variable v ) #

Variable less than or equal to comparison.

Arguments

  • Variable v - The value of the second variable.

Return value

The resulting variable.

Variable & operator= ( Variable v ) #

Assignment operator for the variable.

Arguments

  • Variable v - The value of the variable.

int operator== ( Variable v ) #

Variable equal comparison.

Arguments

  • Variable v - The value of the second variable.

Return value

The resulting variable.

int operator> ( Variable v ) #

Variable greater than comparison.

Arguments

  • Variable v - The value of the second variable.

Return value

The resulting variable.

int operator>= ( Variable v ) #

Variable greater than or equal to comparison.

Arguments

  • Variable v - The value of the second variable.

Return value

The resulting variable.

Variable operator>> ( Variable v ) #

Variable binary right shift.

Arguments

  • Variable v - The value of the second variable.

Return value

The resulting variable.

Variable operator^ ( Variable v ) #

Variable binary xor.

Arguments

  • Variable v - The value of the second variable.

Return value

The resulting variable.

Variable operator| ( Variable v ) #

Variable binary or.

Arguments

  • Variable v - The value of the second variable.

Return value

The resulting variable.

int operator|| ( Variable v ) #

Variable logical or.

Arguments

  • Variable v - The value of the second variable.

Return value

The resulting variable.

void releaseExternClass ( IntPtr interpreter ) #

The script will drop ownership of the object and clear all references to it.

Arguments

  • IntPtr interpreter - Interpreter pointer.

void removeExternClass ( IntPtr interpreter ) #

The script will drop ownership of the object and be not responsible for deleting it.

Arguments

  • IntPtr interpreter - Interpreter pointer.
Last update: 2024-12-13
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