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Multi-Monitor Rendering

The SpiderVision and Surround applications allow for immersive panoramic experience by providing multi-monitor rendering capabilities. Both applications enable a separate camera configuration for each of the monitors and support asymmetric viewing frustums. They also feature flexible on-the-fly adjustment to the display position to achieve an optimal viewing angle.

Notice
The SpiderVision and Surround plugins cannot be used in a Qt-based application.

SpiderVision Plugin#

SpiderVision plugin renders the UNIGINE viewport into the configurable number of windows for an extremely wide field of view of the virtual 3D environment. With it you can create multi-screen walls and deeply immersive VR simulators. Wall also allows for compensating for display borders by setting a custom offset view frustum for monitors.

Wall with three monitors (3x1 configuration)

Multiple UNIGINE windows with SpiderVision Plugin

Surround#

The Surround application enables rendering across three screens simultaneously. See how to launch Surround.

Surround with three monitors

Three monitors with Surround
Last update: 2024-08-16
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