Navigation
Route_2D_navigation_mesh sample demonstrates how to arrange pathfinding using the navigation mesh.
SDK Path: <SDK_INSTALLATION>demos\csharp_component_samples_demo_2.19\data\csharp_component_samples\main_samples\Navigation
Route_2D_navigation_mesh_And_Target is a simple pathfinding usage example for AI: robots move and collect coins, which are spawned at random points within the navigation mesh.
SDK Path: <SDK_INSTALLATION>demos\csharp_component_samples_demo_2.19\data\csharp_component_samples\main_samples\Navigation
Route_2D_navigation_sector_And_Obstacles sample demonstrates the use of obstacles — special objects that dynamically create obstacles for pathfinding.
SDK Path: <SDK_INSTALLATION>demos\csharp_component_samples_demo_2.19\data\csharp_component_samples\main_samples\Navigation
Route_2D_navigation_sectors sample demonstrates the use of sectors in 2D navigation.
SDK Path: <SDK_INSTALLATION>demos\csharp_component_samples_demo_2.19\data\csharp_component_samples\main_samples\Navigation
Route_3D_And_Target is simple pathfinding usage example for AI: robots fly and collect coins, which are spawned at random points within the navigation sectors volume.
SDK Path: <SDK_INSTALLATION>demos\csharp_component_samples_demo_2.19\data\csharp_component_samples\main_samples\Navigation
Route_3D_navigation_sectors — demonstrating the use of sectors in 3D navigation.
SDK Path: <SDK_INSTALLATION>demos\csharp_component_samples_demo_2.19\data\csharp_component_samples\main_samples\Navigation
Accessing Demo Source Code#
You can study and modify the source code of this demo to create your own projects. To access the source code do the following:
- Find the C# Component Samples demo in the Demos section and click Install (if you haven't installed it yet).
- After successful installation the demo will appear in the Installed section, and you can click Copy as Project to create a project based on this demo.
- In the Create New Project window, that opens, enter the name for your new project in the corresponding field and click Create New Project.
- Now you can click Open Code IDE to check and modify source code in your default IDE, or click Open Editor to open the project in the UnigineEditor.