Video Tutorial: How To Create a Custom Post-Effect Using Material Editor
Subtitles are available for each tutorial in English, Russian, and Chinese.
Post processing is applied at the last stages of rendering and intended to add screen-space effects or tweak the final image. UNIGINE offers a set of ready-to-use post-effects including Depth of Field, Bloom, Noise, and others.
This tutorial introduces beginners to creation of custom post-processing materials using the Visual Material Editor without a single line of code just by connecting nodes. You'll also learn how to pick a certain stage of rendering sequence when the material should be rendered and how to assign your material globally or attach it to a particular camera.
Last update:
2024-08-16
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)