This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
How To
Basics
Rendering
Professional (SIM)
UnigineEditor
Interface Overview
Assets Workflow
Version Control
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Lighting
Sandworm
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Built-in Node Types
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
Rendering-Related Classes
VR-Related Classes
Content Creation
Content Optimization
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials

CigiArticulatedControl Class

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Sim SDK edition to use it.
Header: #include <plugins/Unigine/CIGIConnector/UnigineCIGIConnector.h>
Inherits from: CigiHostPacket

CigiArticulatedControl Class

Members


int getEntityID ( ) const#

Returns the entity ID specified in the packet.

Return value

Entity ID.

int getPartID ( ) const#

Returns the articulated part ID specified in the packet.

Return value

Articulated part ID.

int getPartEnabled ( ) const#

Returns the value of the Articulated Part Enable parameter specified in the packet.

Return value

Articulated Part Enable parameter value: 1 if the articulated part is enabled; otherwise, 0.

Math::ivec3 getOffsetEnabled ( ) const#

Returns a three-component vector combining Offset Enable values specified in the packet. Each value determines whether the offset for the corresponding axis(X - back, Y - left, Z - down) is enabled.

Return value

Vector of three integer values. Each value determines whether the offset for the corresponding axis(X - back, Y - left, Z - down) is enabled: 1 - enabled; 0 - disabled.

Math::ivec3 getRotationEnabled ( ) const#

Returns a three-component vector combining Roll/Pitch/Yaw Enable values specified in the packet. Each value determines whether the rotation around the corresponding axis(roll, pitch, yaw) is enabled.

Return value

Vector of three integer values. Each value determines whether the rotation for the corresponding axis(X - back, Y - left, Z - down) is enabled: 1 - enabled; 0 - disabled.

Math::vec3 getOffset ( ) const#

Returns the offset of the articulated part in the submodel coordinate system (SCS) specified in the packet.

Return value

Articulated part offset coordinates (X - back, Y - left, Z - down).

Math::vec3 getRotation ( ) const#

Returns the rotation of the articulated part in the submodel coordinate system (SCS) specified in the packet.

Return value

Articulated part rotation euler angles.
Last update: 2024-08-16
Build: ()