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Procedural Generation Assets

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Engineering / Sim SDK edition to use it.

The Procedural Generation Assets add-on contains a pack of ready-to-use materials and textures to customize buildings generated using the Sandworm tool to simplify creation of urban environments:

  • 6 variations for brick buildings
  • 2 variations for concrete buildings

Opening the World#

To open the world containing assets for the procedural generation of buildings:

  • Download the Procedural Generation Assets add-on from Add-On Store.
  • Add the downloaded add-on (UPACKAGE file) to your project by dragging it into the project data/ folder in the Asset Browser. In the Import Package window that opens, click the Import Package button and wait until the add-on contents are imported.
  • In UnigineEditor, check the Asset Browser window. The material and texture files are available in the data/buildings/ directory.
Last update: 2024-08-16
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