Cube Transform Node
Description
Outputs the cube viewing matrix for the input cube face from 0 to 5:
- 0 — positive X face (right)
- 1 — negative X face (left)
- 2 — positive Y face (front)
- 3 — negative Y face (back)
- 4 — positive Z face (top)
- 5 — negative Z face (bottom)
Last update:
2024-08-16
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)