This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
How To
Basics
Rendering
Professional (SIM)
UnigineEditor
Interface Overview
Assets Workflow
Version Control
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Lighting
Sandworm
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Built-in Node Types
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
VR-Related Classes
Content Creation
Content Optimization
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

SSGI

This section contains settings related to Screen-Space Global Illumination (SSGI).

Customizable Settings#

The following settings are available when the Custom preset is selected for SSRTGI.

SSGI custom settings

Screen-Space Global Illumination Settings
Enabled The value indicating if the SSGI (Screen Space Global Illumination) effect is enabled. disabled by default.
Console access: render_ssgi (API control)
Intensity The intensity of the SSGI (Screen Space Global Illumination) for the scene. By the minimum value of 0.0f, the global illumination is the darkest.
Range of values: [0.0f, 1.0f]. The default value is : 1.0f.
Console access: render_ssgi_intensity (API control)
Intensity = 0.2
Intensity = 0.2
Intensity = 1
Intensity = 1
Intensity Boost The boost intensity value. Increases the SSGI intensity by raising the value to the specified power. One of the following values:
  • power of 1 (by default)
  • power of 2
  • power of 3
  • power of 4

Console access: render_ssgi_intensity_boost (API control)
Threshold The threshold value for the ray-traced SSGI (Screen Space Global Illumination).
Notice
Ray-traced SSGI calculation available only when the SSRTGI technique (see the ) is enabled.

Range of values: [0.0f, inf]. The default value is : 1.0f.
Console access: render_ssgi_threshold (API control)
Last update: 2024-08-16
Build: ()