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Unigine::Plugins::SpiderVision::EasyBlendData Class

Header: #include <plugins/Unigine/SpiderVision/UnigineSpiderVision.h>

This class manages the data created in EasyBlend to arrange projections. The object of this class stores a mesh created on the basis of *.ol file to modify the viewport image accordingly.

This object is accessible via the corresponding method of the ViewportData class.

The supported version of EasyBlend SDK is Scalable 7.0.

The color correction data are stored in the configuration file.

EasyBlendData Class

Members


bool loadFile ( const char * filepath ) #

Loads the EasyBlend setup from file.

Arguments

  • const char * filepath - Path to the EasyBlend setup file.

Return value

true if the EasyBlend setup is loaded successfully, otherwise false.

void clear ( ) #

Clears the EasyBlend setup.

bool isLoaded ( ) const#

Returns the value indicating if the EasyBlend setup is loaded.

Return value

true if the EasyBlend setup is loaded, otherwise false.

String getFilePath ( ) const#

Returns the path to the EasyBlend setup file.

Return value

Path to the EasyBlend setup file.

Ptr<MeshDynamic> getMesh ( ) const#

Returns the dynamic mesh representing the EasyBlend setup.

Return value

Dynamic mesh representing the EasyBlend setup.

void saveXml ( const Ptr<Xml> & xml ) #

Saves the EasyBlend data to the given instance of the Xml class.

Arguments

  • const Ptr<Xml> & xml - Xml class instance into which the data will be saved.

bool restoreXml ( const Ptr<Xml> & xml ) #

Loads the EasyBlend data from the specified instance of the Xml class.

Arguments

  • const Ptr<Xml> & xml - Xml class instance the data from which is to be loaded.

Return value

true if the data has been loaded successfully, otherwise false.

void save ( const Ptr<Stream> & stream ) #

Saves the EasyBlend data to the specified stream.

Arguments

  • const Ptr<Stream> & stream - Stream to which the data is to be written.

void restore ( const Ptr<Stream> & stream ) #

Loads the EasyBlend data from the specified stream.

Arguments

  • const Ptr<Stream> & stream - Stream the data from which is to be loaded.

void applyData ( ViewportData * OUT_data ) #

Applies the EasyBlend setup to the viewport data.

Arguments

  • ViewportData * OUT_data - ViewportData class instance that stores the viewport data.
    Notice
    This output buffer is to be filled by the Engine as a result of executing the method.
Last update: 2024-08-29
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