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Unigine::NodePivot Class

Header: #include <UnigineNodes.h>
Inherits: Node
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NodePivot Class

Members


static NodePivotPtr create ( )

Creates a pivot node (with the pivot and local transformation matrices equal to mat4_identity).

Ptr<NodePivot> cast( const Ptr<Node> & node )

Casts a NodePivot out of the Node instance.

Arguments

  • const Ptr<Node> & node - Pointer to Node.

Return value

Pointer to NodePivot.

void setLocalTransform( const Math::mat4 & transform )

Sets a matrix that controls local transformations of child nodes.

Arguments

  • const Math::mat4 & transform - Local transformation matrix.

Math::mat4 getLocalTransform( )

Returns the current matrix used to control local transformations of the child nodes.

Return value

Local transformation matrix.

void setPivotTransform( const Math::mat4 & transform )

Sets a matrix that controls the basis of rotation of the child nodes (the pivot point transformation matrix).

Arguments

  • const Math::mat4 & transform - Pivot transformation matrix.

Math::mat4 getPivotTransform( )

Returns the current transformation matrix used to control the basis of rotation of the child nodes (the pivot point transformation matrix).

Return value

Local transformation matrix.

int type( )

Returns the type of the node.

Return value

NodePivot type identifier.
Last update: 27.12.2018
Build: ()