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Unigine::SplinePoint Class

Header: #include <UnigineWorlds.h>

This class is used to manage individual points of the world spline graph.

SplinePoint Class

Members


void setEnabled( int enable, int with_segments = 1 )

Sets a value indicating whether the spline point is enabled.

Arguments

  • int enable - 1 to enable the spline point, 0 to disable.
  • int with_segments - Use 1 to enable all segments, to which the point belongs as well, 0 to enable the spline point only.

int isEnabled( )

Returns a value indicating whether the spline point is enabled.

Return value

1 if the spline point is enabled; otherwise, 0.

void setPosition( const Math::Vec3 & position )

Sets a new position of the spline point.

Arguments

  • const Math::Vec3 & position - New position to be set.

Math::Vec3 getPosition( )

Returns the current position of the spline point.

Return value

Current spline point position.

void getSplineSegments( Vector< Ptr<SplineSegment> > & segments )

Returns the list of segments, to which the spline point belongs, and puts them to the specified vector of SplineSegment elements.

Arguments

  • Vector< Ptr<SplineSegment> > & segments - Vector to store the list of segments, to which the spline point belongs.

void clearSources( )

Clears the list of source nodes for the spline point.

void assignSource( const char * name )

Assigns a source node with the given name to the spline point.

Arguments

void removeSource( const char * name )

Removes the source node with the given name.

Arguments

  • const char * name - Name of the source node to be removed.

void getSources( Vector< String > & sources )

Returns a list of source nodes assigned to the spline point and puts it to the specified vector.

Arguments

  • Vector< String > & sources - List of source nodes assigned to the spline point.

void copy( const Ptr<SplinePoint> & src )

Copies all parameters from the specified source spline point.

Arguments

  • const Ptr<SplinePoint> & src - Source spline point.

Ptr<SplinePoint> clone( )

Returns a clone of the spline point.

Return value

Clone of the spline point.

Ptr<WorldSplineGraph> getParent( )

Returns the WorldSplineGraph node to which the spline point belongs.

Return value

WorldSplineGraph node to which the spline point belongs.

int getNumSegments( )

Returns the total number of segments sharing this spline point.

Return value

Total number of segments sharing this spline point.

int getNumSources( )

Returns the total number of source nodes assigned to this spline point.

Return value

Total number of source nodes assigned to this spline point.

int getSourceNodeType( const char * name )

Returns the type of the source node with the specified name.

Arguments

Return value

Source node type.

void setLinkVariant( const char * name, int variant )

Sets a link variant for the junction source node with the specified name.

Arguments

  • const char * name - Source node name.
  • int variant - Link variant number for the junction source node.

int getLinkVariant( const char * name )

Returns the current link variant for the junction source node with the specified name.

Arguments

Return value

Link variant number for the junction source node.
Last update: 16.01.2019
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