This page has been translated automatically.
Programming
Fundamentials
Setting Up Development Environment
UnigineScript
High-Level Systems
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Core Library
Containers
Engine Classes
Node-Related Classes
Rendering-Related Classes
Physics-Related Classes
Bounds-Related Classes
GUI-Related Classes
Controls-Related Classes
Pathfinding-Related Classes
Utility Classes
Внимание! Эта версия документация УСТАРЕЛА, поскольку относится к более ранней версии SDK! Пожалуйста, переключитесь на самую актуальную документацию для последней версии SDK.
Внимание! Эта версия документации описывает устаревшую версию SDK, которая больше не поддерживается! Пожалуйста, обновитесь до последней версии SDK.

ImageTTF

ImageTTF is a console tool for converting a *.ttf font file into a texture.
This tool is handy if a text that uses a font is dynamically resized in case of limited memory resources (for example, mobile devices). In case of using a converted texture the memory footprint is significantly lower.

To invoke ImageTTF, run imagettf_x86.exe (in Windows) or imagettf_x86 (in Linux) from a command-line console (the 64-bit version has x64 postfix).

Command Line Options

ImageTTF tool receives a TTF font and outputs a texture with 16×8 slots for symbols. It recognizes the following command line options:

  • -o NAME — name of the output file.
  • -s SIZE — size of the slot available for a character or a number (in pixels). This option determines the size of the output texture. The default is 16 pixels.
  • -f SIZE — size of the font (in pixels). If a symbol is too big to fit into the slot, it will be cut. The default is 12 pixels.
  • -e EXTENSION — extension for the output texture file. The default is PNG.

Output Texture Formats

The following image formats are supported for the output texture:

  • Direct Draw Surface (DDS)
  • Portable Network Graphics (PNG)
  • PhotoShop Document (PSD)
  • JPEG (JPG)
  • Targa (TGA)

Usage

The syntax for Windows is:

Shell commands
imagettf_x86.exe OPTIONS font.ttf

The syntax for Linux is:

Shell commands
imagettf_x86 OPTIONS font.ttf

Type of an output file is determined based on its extension (see the -o option).

Examples

The following creates a texture named texture.dds from my_font.ttf file:

Shell commands
imagettf_x86.exe -o texture.dds -s 34 -f 14 font.ttf
Last update: 03.07.2017
Build: ()