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Content Creation

Import / Export, meshes and built-in objects discussions


363 topics in this forum

  1. Gravity doesn't appear in track editor

    • 3 replies
    • 973 views
  2. Track Particle

    • 1 reply
    • 648 views
  3. Defined Cloudlayer and field weather issue

    • 1 reply
    • 589 views
  4. Clouds bottom

    • 2 replies
    • 848 views
  5. editor shut down

    • 1 reply
    • 755 views
  6. Hum3D 3d models platform

    • 3 replies
    • 1.6k views
  7. Transform Feedback Shader to change MeshObjects

    • 2 replies
    • 889 views
  8. Import FBX file in C++ code

    • 1 reply
    • 1k views
  9. Question

    • 0 replies
    • 913 views
    • 2 replies
    • 924 views
  10. Rivers, brooks, small flowing water etc.

    • 4 replies
    • 1.8k views
  11. pivot of nodereference

    • 1 reply
    • 1.1k views
  12. water mesh question

    • 6 replies
    • 1.3k views
  13. Assets runtime count

    • 1 reply
    • 702 views
  14. gltf import

    • 1 reply
    • 929 views
  15. Вопрос про Parallax / Tesselation

    • 1 reply
    • 1.1k views
  16. Light baking question

    • 8 replies
    • 1.7k views
    • 3 replies
    • 1k views
  17. Market Place

    • 1 reply
    • 1.3k views
  18. Texture Atlas Size not saved

    • 1 reply
    • 844 views
  19. Renewable energy

    • 4 replies
    • 1k views
  20. Skinning issues fbx import

    • 4 replies
    • 1.3k views
  21. UE4's DataAsset analog

    • 2 replies
    • 1k views
  22. Rotating LightOmni with baked shadows

    • 1 reply
    • 697 views
  23. Can the unigine read osgb format file ?

    • 1 reply
    • 1k views
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