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Content Creation

Import / Export, meshes and built-in objects discussions


361 topics in this forum

  1. mesh file format

    • 4 replies
    • 1.3k views
  2. disabling surface sorting

    • 1 reply
    • 733 views
  3. CANT SEE IMPORT BUTTON 1366*768 SCREEN

    • 1 reply
    • 773 views
    • 12 replies
    • 3.8k views
  4. [SOLVED] Camera black after using Video Grabber

    • 3 replies
    • 1.1k views
    • 11 replies
    • 2.2k views
    • 11 replies
    • 1.6k views
    • 2 replies
    • 1.2k views
  5. Importing FBX with skinned LODs

    • 1 reply
    • 818 views
  6. Node cluster with a mix of objects

    • 1 reply
    • 955 views
  7. Add Own Custom Project Template

    • 1 reply
    • 751 views
    • 12 replies
    • 2.5k views
    • 1 reply
    • 819 views
  8. Leaf Character, looking for ideas.

    • 8 replies
    • 1.5k views
    • 5 replies
    • 2.3k views
  9. Adding objects to world instantly crashes editor

    • 2 replies
    • 863 views
    • 4 replies
    • 917 views
  10. FBX units

    • 2 replies
    • 989 views
  11. 2.7.3 new object orientation at import

    • 4 replies
    • 1.3k views
  12. Landscape not showing up when Umounted

    • 3 replies
    • 954 views
  13. Importing a massive number of textured assets

    • 3 replies
    • 1.1k views
  14. Recommended .shp data source for generated buildings?

    • 1 reply
    • 935 views
  15. Exporting From SpeedTree for Unigine

    • 1 reply
    • 899 views
  16. Landscape not applying Albedo 1 2

    • 29 replies
    • 4.2k views
  17. [SOLVED] .FBX COMBINE BY POSTFIXES

    • 2 replies
    • 884 views
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