Content Creation

Import / Export, meshes and built-in objects discussions


258 topics in this forum

  1. [SOLVED] Camera black after using Video Grabber

    • 3 replies
    • 392 views
    • 11 replies
    • 781 views
    • 11 replies
    • 631 views
    • 2 replies
    • 429 views
  2. Importing FBX with skinned LODs

    • 1 reply
    • 299 views
  3. Node cluster with a mix of objects

    • 1 reply
    • 346 views
  4. Add Own Custom Project Template

    • 1 reply
    • 274 views
    • 12 replies
    • 861 views
    • 1 reply
    • 339 views
  5. Leaf Character, looking for ideas.

    • 8 replies
    • 602 views
    • 5 replies
    • 679 views
  6. Adding objects to world instantly crashes editor

    • 2 replies
    • 307 views
    • 4 replies
    • 337 views
  7. FBX units

    • 2 replies
    • 359 views
  8. 2.7.3 new object orientation at import

    • 4 replies
    • 495 views
  9. Landscape not showing up when Umounted

    • 3 replies
    • 377 views
  10. Importing a massive number of textured assets

    • 3 replies
    • 376 views
  11. Recommended .shp data source for generated buildings?

    • 1 reply
    • 315 views
  12. Exporting From SpeedTree for Unigine

    • 1 reply
    • 345 views
  13. Landscape not applying Albedo 1 2

    • 29 replies
    • 1.6k views
  14. [SOLVED] .FBX COMBINE BY POSTFIXES

    • 2 replies
    • 267 views
  15. Git pulled files are not reimported by editor

    • 3 replies
    • 327 views
  16. Asset Library Management

    • 6 replies
    • 444 views
    • 6 replies
    • 1k views
  17. 360 Image Export

    • 2 replies
    • 363 views