Unigine::Cigi::IArticulatedPart Class
Header: | #include <CigiClientInterface.h> |
This class represents the CIGI Articulated Part interface.
CIGI plugin must be loaded.
IArticulatedPart Class
Members
int getID()
Returns the ID of the articulated part.Return value
Articulated part ID.int getNumNodes()
Returns the total number of nodes representing the articulated part.Return value
Number of nodes representing the articulated part.const Ptr<Node> & getNode(int num)
Returns the given node from the array of nodes representing the articulated part.Arguments
- int num - Node number.
Return value
Node.void setEnabled(int enable)
Sets the value indicating if the articulated part is enabled.Arguments
- int enable - 1 to enable the articulated part; 0 - to disable it.
int getEnabled()
Returns the value indicating if the articulated part is enabled.Return value
1 if the articulated part is enabled; otherwise, 0.void setPosition(const Math::vec3 & offset)
Sets the offset of the articulated part in the submodel coordinate system (SCS).Arguments
- const Math::vec3 & offset - Articulated part offset coordinates to set (X - back, Y - left, Z - down).
Math::vec3 getPosition()
Returns the current offset of the articulated part in the submodel coordinate system (SCS).Return value
Articulated part offset coordinates (X - back, Y - left, Z - down).void setRotation(const Math::vec3 & rotation_euler)
Sets the rotation of the articulated part in the submodel coordinate system (SCS).Arguments
- const Math::vec3 & rotation_euler - Articulated part rotation euler angles to set.
Math::vec3 getRotation()
Returns the rotation of the articulated part in the submodel coordinate system (SCS).Return value
Articulated part rotation euler angles.virtual ~IArticulatedPart()
Virtual destructor.Last update: 2017-12-21
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