Shadows
This section contains settings of scene shadows.
Shadows Settings
Enabled | Toggles rendering of shadows on and off. |
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Softness Quality | Softness quality of shadows. The higher the value the softer (the more blurred) the shadows. The option has an effect only if Soft Shadows is enabled. Available values:
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Soft Shadows | Toggles rendering of soft shadows on and off. When enabled, the shadows become blurred on the edges. |
Lerp Shadow Cascades | Toggles linear interpolation of shadows cascades on and off. When enabled, transitions between cascades become smoother. However, the option drops performance, as in the transition parts 2 shadow maps are rendered. |
Omni Jitter | Toggles jittering of shadows casted by omni lights on and off. |
Depth 32F | Toggles the use of 32-bit texture for the depth buffer used for shadows calculation on and off. |
Screen Space Shadows | Toggles rendering of screen-space shadows on and off. When this option is enabled, penumbras from the light source are calculated using the ray tracing algorithm. The screen-space shadows should be used for small objects such as books, pens, etc. The option available for all light sources and calculates shadows at any visibility distance. |
Alpha Test Accounting | Toggles alpha test for shadows on and off. |
Last update: 2017-12-21
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