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Geo Coordinates

Notice
These parameters are available in UnigineEditor only when the project is configured to use the Geodetics plugin and this plugin is loaded on the start-up.

When working with models of the real world in your application with a georeferenced terrain, it is natural to position nodes using their geo-coordinates (latitude, longitude, altitude) instead of X, Y, and Z coordinates.

Geo-coordinates can be specified for any node that meets either of the following requirements:

  • It is positioned in the world with a georeferenced terrain generated using the Sandworm tool.
  • It is added as a child to the GeodeticPivot node.

Geo Parameters#

This section describes parameters allowing you to specify the geo-coordinates of a node via UnigineEditor, along with obtain the origin of the world in geodetic coordinates.

Database Origin Origin of the world in geodetic coordinates (not editable).
Geo (Lat, Lon, Alt) Latitude, longitude, and altitude coordinates of the node.

The set of available parameters varies depending on the node/nodes selected in the world:

  • If you select the georeferenced terrain node, only the Database origin parameter will be available.

  • If you select any other node or multiple nodes, the Database origin and Geo parameters will be available.

    Notice
    In this case, you can edit the values of the Geo parameter.

  • When selecting both the georeferenced terrain and a node/multiple nodes, the Database origin and Geo parameters will be available.

    Notice
    The Geo values aren't editable in this case.

When the node is added as a child to the Geodetic Pivot node, the Make Curved button is available as well.

Last update: 2024-08-16
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