This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
How To
Basics
Rendering
Professional (SIM)
UnigineEditor
Interface Overview
Assets Workflow
Version Control
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Lighting
Sandworm
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Built-in Node Types
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
Programming
Fundamentals
Usage Examples
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
VR-Related Classes
Content Creation
Content Optimization
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials

Linux Development Environment

Notice
Supported OS versions: Linux (kernel 4.19+) x64.
For hardware specifications, see System Requirements.

To start working with the Unigine engine on the Linux platform you should install the UNIGINE SDK and additional software.

Prepare the Environment for Linux#

Install UNIGINE SDK#

Additional Software#

  • GCC 8.3.0+ — a С++ compiler.
  • CMake 3.21+ — a tool that simplifies project building for different platforms.
  • Python 3.10 (can be downloaded for free) — required to use the build script.
  • .NET SDK — required to develop projects using C# Component System. See here how to install .NET SDK and check its version.
  • ccache (optional) — a tool that caches files compiled from C++ sources to avoid recompilation of previously compiled files.

To install all required Debian/Ubuntu packages, use the following:

Shell commands
sudo apt-get install linux-headers-3.16.0-4-all gcc g++ make ccache libgl1-mesa-dev libxrandr-dev libxinerama-dev libopenal1 libxrender-dev libxext-dev libc6-dev libx11-dev libxi-dev libxml2-dev dotnet-sdk-6.0 cmake

Recommended IDEs#

Last update: 2024-08-16
Build: ()