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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::ObjectSky Class

Header: #include <UnigineObjects.h>
Inherits from: Object

This class is used to create sky.

See Also#

A set of UnigineScript API samples located in the <UnigineSDK>/data/samples/objects/ folder:

  • sky_00
  • sky_01
  • sky_02

ObjectSky Class

Members


static ObjectSkyPtr create ( ) #

Constructor. Creates a new sky object.

static int type ( ) #

Returns the type of the node.

Return value

ObjectSky node type identifier.

void setSpherical ( bool spherical ) #

Sets a value indicating if a sky background cube map should be mapped onto a whole sphere rather then a hemisphere.

Arguments

  • bool spherical - true for the whole sphere; false for a sky hemisphere.

bool isSpherical ( ) const#

Returns a value indicating whether a sky background cube map should be mapped onto a whole sphere rather then a hemisphere.

Return value

true if the sky is a sphere; false, if a hemisphere.
Last update: 2024-08-16
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