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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::UserConfig Class

Header: #include <UnigineConfig.h>

This class is used to manage user configuration - various personal settings, such as helpers (wireframe, profiler, etc.). By default, these settings are stored in the configs/default.user configuration file, but you can change file location if necessary.

See Also#

UserConfig Class

Members


void setPath ( const char * path ) #

Console: user_config
Sets a new path to the user configuration file (default: configs/default.user). The path can be specified as an absolute path or relative to the -data_path or <project_name> folder if the -project_name is set. This parameter is stored in the following configuration file: *.boot.

Arguments

  • const char * path - New path to the user configuration file to be set.

const char * getPath ( ) const#

Console: user_config
Returns the current path to the user configuration file (default: configs/default.user). This parameter is stored in the following configuration file: *.boot.

Return value

Current path to the user configuration file.

void setAutosave ( bool autosave ) #

Console: user_config_autosave
Sets a value indicating if current user configuration settings are automatically saved to the corresponding user config file (configs/default.user by default) on loading, closing, and saving the world, as well as on the Engine shutdown.

Arguments

  • bool autosave - true to enable automatic saving of current user configuration settings; false — to disable it.

bool isAutosave ( ) const#

Console: user_config_autosave
Returns a value indicating if current user configuration settings are automatically saved to the corresponding user config file (configs/default.user by default) on loading, closing, and saving the world, as well as on the Engine shutdown.

Return value

true if automatic saving of current user configuration settings is enabled; otherwise, 0.

bool load ( ) #

Console: user_config_load
Loads user configuration from the file. To change the path to the configuration file use the setPath() method.

Return value

true if the user configuration is successfully loaded from the file; otherwise, false.

bool save ( ) const#

Console: user_config_save
Saves the current user configuration to the file. To change the path to the configuration file use the setPath() method.

Return value

true if the current user configuration is successfully saved to the file; otherwise, false.

void reset ( ) #

Resets the settings in the user configuration file to the default.
Last update: 2024-08-16
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