Melting Sample
This material graph sample demonstrates how to create an effect of a melting geometry.
The material graph utilizes a 3D noise texture defining the irregularities of height-based vertex shift. A set of parameters defines the emission intensity and fade distance of the effect.
The result
Last update:
2022-04-07
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)