Unigine::Convex Class
Header: | #include <UnigineMathLibConvex.h> |
Convex Class
Members
static ConvexPtr create ( ) #
Constructor. Initializes the new convex shape by clearing data of the prevoius shape.static ConvexPtr create ( const Convex& convex ) #
Constructor. Initializes the new convex shape using the given shape.Arguments
- const Convex& convex - Input convex shape.
Convex & operator= ( const Convex& convex ) #
Sets the concave shape to be equal the given convex shape.Arguments
- const Convex& convex - Convex shape.
Return value
Resulting convex shape.void clear ( ) #
Clears the data of the prevoius convex shape.bool create ( const vec3* v, int num_vertex, float error ) #
Creates the convex shape using the given vertices.Arguments
- const vec3* v - Vertices.
- int num_vertex - Number of vertices.
- float error - Convex generation distance error.
Bigger values of the distance error increase the generation speed (values in rage [0..1]).
Return value
true if the shape was successfully created; otherwise false.bool create ( const dvec3* v, int num_vertex, float error ) #
Creates the convex shape using the given vertices.Arguments
- const dvec3* v - Vertices.
- int num_vertex - Number of vertices.
- float error - Error.
Return value
true if the shape was successfully created; otherwise false.int getNumVertex ( ) const#
Returns the number of vertices this convex shape consists of.Return value
Number of vertices.const dvec3 * getVertex ( ) const#
Returns the pointer to the array of vertices for the convex shape.Return value
Pointer to the array of vertices.const dvec3 & getVertex ( int num ) const#
Returns the vertex with the given number.Arguments
- int num - Number of the vertex.
Return value
Resulting vertex.int getNumFaces ( ) const#
Returns the number of faces for this convex shape.Return value
Number of faces.int getNumFaceVertex ( int face ) const#
Returns the number of vertices for the given face.Arguments
- int face - Number of the face.
Return value
Number of vertices.int getFaceVertex ( int face, int num ) const#
Returns the specified vertex of the specified face.Arguments
- int face - Face of the convex shape.
- int num - Number of the vertex.
Return value
Index of the vertex.double getVolume ( ) const#
Returns the convex shape's volume.Return value
Convex shape's volume.double getThreshold ( ) const#
Returns the distance threshold.Return value
Distance threshold.dvec3 getCenter ( ) const#
Returns the center of the convex shape.Return value
Center of the convex shape.mat3 getInertia ( ) const#
Returns the inertia matrix.Return value
Inertia matrix.dvec3 getClosestPoint ( const dvec3& point ) const#
Returns the closest convex shape's point to the given point.Arguments
- const dvec3& point - Given point.
Return value
Closest point (inside or on the edge of the convex shape).void getBoundBox ( dvec3& min, dvec3& max ) const#
Calculates the concave shape's bounding box (minimum and maximum vertices).Arguments
- dvec3& min - Minimum vertex of the shape.
- dvec3& max - Maximum vertex of the shape.
Last update:
2022-03-10
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)