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Setting Up Properties
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注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Setting Up Properties

The multi-purpose Parameters window provides access to all available parameters of the selected property.

Parameters Window with Property Settings

Notice
If the window isn't opened, choose Windows -> Add Parameters in the main menu.

Via this window, you can change a name of the selected property or modify its parameters (if it is editable and not a manual one.

A property can be assigned both to single surfaces and whole nodes (a single node can have multiple properties assigned). You can access parameters of the assigned properties via the Node Settings displayed in the Parameters window.

Notice
UnigineEditor doesn't provide editing of properties: you cannot add, modify or delete parameters. To implement or change a property, open the required .prop file and edit it manually.

Multi-Selection Editing#

As well as for nodes and materials, UnigineEditor allows multi-selection editing for properties. Select several properties in the Properties Hierarchy window and tweak the required settings. For example, you can specify collision and intersection options for several properties at once and then adjust other settings of each particular property.

User properties inherited from different base properties can also be edited in multi-selection: only settings that are common for all the selected properties will be displayed in the Parameters window.

See Also#

Parameters Tab#

The Parameters tab contains logic-related parameters. The values of parameters can be changed only for user properties; parameter values for manual properties (including base ones) are read-only.

Parameters Tab
Last update: 2020-11-24
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