This page has been translated automatically.
视频教程
界面
要领
高级
实用建议
UnigineEditor
界面概述
资产工作流程
设置和首选项
项目开发
调整节点参数
Setting Up Materials
Setting Up Properties
照明
Landscape Tool
Sandworm (Experimental)
使用编辑器工具执行特定任务
Extending Editor Functionality
嵌入式节点类型
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Objects
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
Usage Examples
UnigineScript
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

ARTTracker Plugin

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Sim SDK edition to use it.

The ARTTracker plugin provides integration with ARTTRACK systems (optical motion capture hardware) from ART.

The ARTTracker guarantees a high reliability especially in big tracking volumes. It is the best solution for interaction with the ART Fingertracking and Motion Capture applications.

The plugin can receive the following types of data:

  • Single marker data
  • Standard body data
  • Inertial body data
  • A.R.T. flystick data
  • Measurement tool data
  • A.R.T. fingertracking hand data
  • A.R.T. human joint model data

When the plugin is loaded, the engine.dtrack class with a bunch of functions is added to UnigineScript.

Notice
For more details see the ARTTracker plugin sample and visit the official website.

See Also#

  • The sample <UnigineSDK>/data/samples/plugins/arttracker

Using the Plugin#

To open the world containing a sample do the following:

  • Specify the extern_plugin command line option on the application start-up:
    Shell commands
    main_x64 -extern_plugin "ARTTracker"
  • Click File -> Open World (Ctrl + O) or open the Asset Browser window, open the samples/plugins folder and choose the arttracker.world.

System Requirements#

  • DTrack2 software should be installed in your network or PC.
Last update: 2020-11-24
Build: ()