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Unigine::WidgetGridBox Class

Header: #include <UnigineWidgets.h>
Inherits: WidgetVBox

This class creates a grid box.

WidgetGridBox Class

Members


static WidgetGridBoxPtr create ( const Ptr<Gui> & gui, int num = 2, int x = 0, int y = 0 ) #

Constructor. Creates a grid box with given parameters and adds it to the specified GUI.

Arguments

  • const Ptr<Gui> & gui - GUI, to which the new box will belong.
  • int num - Number of columns in the grid. This is an optional parameter.
  • int x - Horizontal space between the widgets in the box and between them and the box border. This is an optional parameter.
  • int y - Vertical space between the widgets in the box and between them and the box border. This is an optional parameter.

static WidgetGridBoxPtr create ( int num = 2, int x = 0, int y = 0 ) #

Constructor. Creates a grid box with given parameters and adds it to the Engine GUI.

Arguments

  • int num - Number of columns in the grid. This is an optional parameter.
  • int x - Horizontal space between the widgets in the box and between them and the box border. This is an optional parameter.
  • int y - Vertical space between the widgets in the box and between them and the box border. This is an optional parameter.

void setColumnRatio ( int num, int ratio ) #

Sets the width-to-height ratio of the specified column.

Arguments

  • int num - Column number in range from 0 to the total number of columns.
  • int ratio - Width-to-height ratio.

int getColumnRatio ( int num ) const#

Returns the current width-to-height ratio of the specified column.

Arguments

  • int num - Column number in range from 0 to the total number of columns.

Return value

Width-to-height ratio.

void setNumColumns ( int columns ) #

Sets a number of columns in the grid.

Arguments

  • int columns - Number of columns.

int getNumColumns ( ) const#

Returns the number of columns in the grid.

Return value

Number of columns.
Last update: 2020-11-24
Build: ()