VR Emulation |
VR emulation mode:
- Disabled — no VR emulation.Disabled — no VR emulation.
- HTC Vive — HTC Vive emulation.HTC Vive — HTC Vive emulation.
- HTC Vive Pro — HTC Vive Pro emulation.HTC Vive Pro — HTC Vive Pro emulation.
- Oculus Rift — Oculus Rift emulation.Oculus Rift — Oculus Rift emulation.
Disabled — no VR emulation.HTC Vive — HTC Vive emulation.HTC Vive Pro — HTC Vive Pro emulation.Oculus Rift — Oculus Rift emulation.VR仿真模式:
- Disabled — no VR emulation. Disabled-没有VR模拟。
- HTC Vive — HTC Vive emulation. HTC Vive— HTC Vive仿真。
- HTC Vive Pro — HTC Vive Pro emulation. HTC Vive Pro— HTC Vive Pro仿真。
- Oculus Rift — Oculus Rift emulation. Oculus Rift— Oculus Rift仿真。
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Viewport Mode |
Viewport rendering mode:
- Default — default rendering mode.Default — default rendering mode.
- Curved Panorama 180 — 180-degree panorama with curved edges.Curved Panorama 180 — 180-degree panorama with curved edges.
- Curved Panorama 360 — 360-degree panorama with curved edges.Curved Panorama 360 — 360-degree panorama with curved edges.
- Linear Panorama 180 — 180-degree linear panorama without distortion at the edges.Linear Panorama 180 — 180-degree linear panorama without distortion at the edges.
- Linear Panorama 360 — 360-degree linear panorama without distortion at the edges.Linear Panorama 360 — 360-degree linear panorama without distortion at the edges.
- Panorama Fisheye Orthographic — orthographic spherical panorama (fisheye) with an adjustable Field of View.Panorama Fisheye Orthographic — orthographic spherical panorama (fisheye) with an adjustable Field of View.
- Panorama Fisheye Equidistant — equidistant (tru-theta or f-theta) spherical panorama (fisheye) with an adjustable Field of View.Panorama Fisheye Equidistant — equidistant (tru-theta or f-theta) spherical panorama (fisheye) with an adjustable Field of View.
- Panorama Fisheye Stereographic — stereographic spherical panorama (fisheye) with an adjustable Field of View.Panorama Fisheye Stereographic — stereographic spherical panorama (fisheye) with an adjustable Field of View.
- Panorama Fisheye Equisolid — equisolid (equal-area) spherical panorama (fisheye) with an adjustable Field of View.Panorama Fisheye Equisolid — equisolid (equal-area) spherical panorama (fisheye) with an adjustable Field of View.
- Anaglyph — stereo mode that is viewed with red-cyan anaglyph glasses.Anaglyph — stereo mode that is viewed with red-cyan anaglyph glasses.
- Interlaced — stereo mode that is used with interlaced stereo monitors and polarized 3D glasses.Interlaced — stereo mode that is used with interlaced stereo monitors and polarized 3D glasses.
- Horizontal — horizontal stereo mode.Horizontal — horizontal stereo mode.
- Vertical — vertical stereo mode.Vertical — vertical stereo mode.
Default — default rendering mode.Curved Panorama 180 — 180-degree panorama with curved edges.Curved Panorama 360 — 360-degree panorama with curved edges.Linear Panorama 180 — 180-degree linear panorama without distortion at the edges.Linear Panorama 360 — 360-degree linear panorama without distortion at the edges.Panorama Fisheye Orthographic — orthographic spherical panorama (fisheye) with an adjustable Field of View.Panorama Fisheye Equidistant — equidistant (tru-theta or f-theta) spherical panorama (fisheye) with an adjustable Field of View.Panorama Fisheye Stereographic — stereographic spherical panorama (fisheye) with an adjustable Field of View.Panorama Fisheye Equisolid — equisolid (equal-area) spherical panorama (fisheye) with an adjustable Field of View.Anaglyph — stereo mode that is viewed with red-cyan anaglyph glasses.Interlaced — stereo mode that is used with interlaced stereo monitors and polarized 3D glasses.Horizontal — horizontal stereo mode.Vertical — vertical stereo mode.视口渲染模式:
- Default — default rendering mode.Default—默认渲染模式.
- Curved Panorama 180 — 180-degree panorama with curved edges.Curved Panorama 180—具有弯曲边缘的180度全景。
- Curved Panorama 360 — 360-degree panorama with curved edges.Curved Panorama 360—具有弯曲边缘的360度全景。
- Linear Panorama 180 — 180-degree linear panorama without distortion at the edges.Linear Panorama 180—180度线性全景,边缘不失真。
- Linear Panorama 360 — 360-degree linear panorama without distortion at the edges.Linear Panorama 360—360度线性全景,边缘不失真。
- Panorama Fisheye Orthographic — orthographic spherical panorama (fisheye) with an adjustable Field of View.Panorama Fisheye Orthographic—具有可调整视场的正交球面全景图(鱼眼)。
- Panorama Fisheye Equidistant — equidistant (tru-theta or f-theta) spherical panorama (fisheye) with an adjustable Field of View.Panorama Fisheye Equidistant—等距(tru-theta或f-theta)球面全景(鱼眼镜头),具有可调节的视野。
- Panorama Fisheye Stereographic — stereographic spherical panorama (fisheye) with an adjustable Field of View.Panorama Fisheye Stereographic—具有可调视野的立体球面全景(鱼眼镜头)。
- Panorama Fisheye Equisolid — equisolid (equal-area) spherical panorama (fisheye) with an adjustable Field of View.Panorama Fisheye Equisolid—等视线(等面积)球形全景图(鱼眼),并具有可调节的视野。
- Anaglyph — stereo mode that is viewed with red-cyan anaglyph glasses.Anaglyph—使用红蓝浮雕眼镜观看的立体声模式。
- Interlaced — stereo mode that is used with interlaced stereo monitors and polarized 3D glasses.Interlaced—与隔行立体声显示器和偏振3D眼镜一起使用的立体声模式。
- Horizontal — horizontal stereo mode.Horizontal—水平立体声模式。
- Vertical — vertical stereo mode.Vertical—垂直立体声模式。
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Panorama Fisheye Fov |
Field of View (in degrees) for the selected Fisheye Panorama mode.所选鱼眼全景模式的视场(以度为单位)。 |
Border Width |
Width of the image border (in pixels), to be rendered outside the horizontal bounds of the screen to reduce artefacts of post effects.图像边框的宽度(以像素为单位),将在屏幕的水平边界之外进行渲染,以减少后期效果的伪影。 |
Border Height |
Height of the image border (in pixels), to be rendered outside the vertical bounds of the screen to reduce artefacts of post effects.图像边框的高度(以像素为单位),将在屏幕的垂直边界之外进行渲染,以减少后期效果的伪影。 |
Max FPS |
Enables clamping of maximum FPS to the specified value.允许将最大FPS限制为指定值。 |
Virtual Resolution Width |
Width of the virtual screen (in pixels). This option can be used to render video with high resolution (e.g. 8K) regardless of monitor's resolution.虚拟屏幕的宽度(以像素为单位)。无论监视器的分辨率如何,该选项都可用于以高分辨率(例如8K)呈现视频。 |
Virtual Resolution Height |
Height of the virtual screen (in pixels). This option can be used to render video with high resolution (e.g. 8K) regardless of monitor's resolution.虚拟屏幕的高度(以像素为单位)。无论监视器的分辨率如何,该选项都可用于以高分辨率(例如8K)呈现视频。 |