This page has been translated automatically.
视频教程
界面
要领
高级
实用建议
UnigineEditor
界面概述
设置和首选项
项目开发
调整节点参数
Setting Up Materials
Setting Up Properties
照明
Landscape Tool
Sandworm (Experimental)
使用编辑器工具执行特定任务
Extending Editor Functionality
嵌入式节点类型
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Objects
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Exporting 3D Models From Blender

This article describes how to export your 3D Model From Blender so that it would have proper scaling, position, and orientation when imported to UnigineEditor.

See Also#

Pre-Export Arrangement#

Before the export, do the following:

  • Check that Meters are set as working units.

    Blender scale should be: 1 unit = 1 meter.
    For convenience, you can set the grid cell size equal to 1 meter:
  • Orient the model towards the negative direction of the Y axis, which is the front direction in Blender.
  • Set the actual model size.
  • Apply All Transforms (Object -> Apply -> All Transforms).
    After applying all transforms a part of model can be misplaced due to complex parenting. In this case, first clear parent (Object -> Parent -> Clear and Keep Transform), then apply transforms, and finally restore parent, if necessary.
  • Check that materials are ready for export.

Export Settings#

As soon as your model is ready for export, click File -> Export -> FBX. Check that the parameters set in the Transform section are as follows:

Last update: 2020-11-24
Build: ()