Screen
This section contains screen settings such as VR emulation and stereo modes, virtual resolution, border, framerate stabilization etc.
Screen Settings
FPS Stabilization#
This feature is used to avoid significant FPS fluctuations making the frame rate smoother and driver's behavior more predictable, but for a performance cost (it may cause up to 30 percent FPS reduction).
The framerate stabilization feature reduces and smoothens actual FPS values higher than Min according to the following formula:
Stabilized_FPS = Rounding * floor( (Actual_FPS - Offset) / Rounding )
In case maximum render FPS clamping is enabled (see the render_max_fps colsole command), the resulting FPS will be equal to min( max_fps_value, Stabilized_FPS )
Last update:
2019-12-25
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