This page has been translated automatically.
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
Extending Editor Functionality
FAQ
编程
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
应用程序接口
Containers
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
Rendering-Related Classes
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Unigine::Json Class

Header: #include <UnigineJson.h>

This class is used to parse and create JSON formatted strings.

Each Json node has type, name and value. Also, it can have child Json nodes and a parent node.

Json node can have one of the following types:

  • null
  • bool
  • number
  • string
  • array
  • object

The Json node has a hierarchy structure. The following code creates a Json node and adds child nodes with different types of values:

Source code (C++)
#include <UnigineJson.h>

/* ... */

JsonPtr json =  Json::create();
json->addChild("child_0",0);    // int
json->addChild("child_1",1.1);   // float
json->addChild("child_2","two");   // string

The result is:

Output
{
  "child_0": 0,
  "child_1": 1.1,
  "child_2": "two" 
}

Child nodes have names "child_0", "child_1", "child_2" and values: integer 0, double 1.1 and string "two". The name has always string type.

Json Class

Members


static JsonPtr create ( ) #

Default constructor that creates an empty instance.

static JsonPtr create ( const char * name ) #

Constructor that creates a JSON node with a given name.

Arguments

  • const char * name - Name of the Json node.

void setArray ( ) #

Sets array type to the current Json node.

int isArray ( ) #

Returns a value indicating if the Json node has an array type.

Return value

1 if the Json has an array type; otherwise, 0.

void setBool ( int arg1 ) #

Sets a boolean value and type to the current Json node.

Arguments

  • int arg1 - Integer value.

int getBool ( ) #

Reads a boolean value of the current Json node.

Return value

1 if the Json node has a bool type; otherwise, 0.

int isBool ( ) #

Returns a value indicating if the Json node has a bool type.

Return value

1 if the Json has a bool type; otherwise, 0.

Ptr<Json> getChild ( int num ) #

Returns the child node of the current Json node.

Arguments

  • int num - Argument of one of the following types:
    • string name - Name of the Json node.
    • int number - Number of the child of the Json node.

Return value

Child Json node.

Ptr<Json> getChild ( const char * name ) #

Returns the child node of the current Json node.

Arguments

  • const char * name - Argument of one of the following types:
    • string name - Name of the Json node.
    • int number - Number of the child of the Json node.

Return value

Child Json node.

int isChild ( const char * name ) #

Checks if a child node with a given name exists.

Arguments

  • const char * name - Name of the child node.

Return value

1 if a child with the provided name exists; otherwise, 0.

String getFormattedSubTree ( const char * name = 0 ) #

Returns a subtree of a Json node as the formatted string.

Arguments

  • const char * name - The name of a child node. If there is a name, the function returns formatted subtree for this child Json node.

Return value

Formatted subtree.

void setName ( const char * name ) #

Sets the given name to the Json node.

Arguments

  • const char * name - Name of the Json node.

const char * getName ( ) #

Returns the name of the current Json node.

Return value

The name of the Json node.

void setNull ( ) #

Sets null type to the current Json node.

int isNull ( ) #

Returns a value indicating if the Json node has a null type.

Return value

1 if the Json has a null type; otherwise, 0.

void setNumber ( double arg1 ) #

Sets a number value and type to the current Json node.

Arguments

  • double arg1 - Double value.

void setNumber ( int arg1 ) #

Sets a number value and type to the current Json node.

Arguments

  • int arg1 - Integer value.

double getNumber ( ) #

Returns the number value of the current Json node.

Return value

Number value of the current Json node.

int isNumber ( ) #

Returns a value indicating if the Json node has a number type.

Return value

1 if the Json has a number type; otherwise, 0.

int getNumChildren ( ) #

Returns the number of child nodes of the current Json node.

Return value

Number of child nodes.

void setObject ( ) #

Sets object type to the current Json node.

int isObject ( ) #

Returns a value indicating if the Json node has an object type.

Return value

1 if the Json has an object type; otherwise, 0.

Ptr<Json> getParent ( ) #

Returns the parent node of the current Json node.

Return value

Parent Json node.

void setString ( const char * arg1 ) #

Sets a string value and type to the current Json node. The function automatically casts number values to string type.

Arguments

  • const char * arg1 - String value.

String getString ( ) #

Returns the value of the current Json node as string.

Return value

Value of the current Json node

int isString ( ) #

Returns a value indicating if the Json node has a string type.

Return value

1 if the Json has a string type; otherwise, 0.

String getSubTree ( const char * name = 0 ) #

Returns a subtree of a Json node as the non-formatted string.

Arguments

  • const char * name - The name of a child node. If there is a name, the function returns formatted subtree for this child Json node.

Return value

Non-formatted subtree.

Ptr<Json> addChild ( const char * name, double value, double value ) #

Adds a new name-value pair as a child node to the current Json node.

Arguments

  • const char * name - Node name.
  • double value - Argument of one of the following types:
    • int value - integer value.
    • float value - float value.
    • string value - string value.
  • double value - Argument of one of the following types:
    • int value - integer value.
    • float value - float value.
    • string value - string value.

Return value

Child Json node.

Ptr<Json> addChild ( const char * name ) #

Adds a new name-value pair as a child node to the current Json node.

Arguments

  • const char * name - Node name.

Return value

Child Json node.

Ptr<Json> addChild ( const char * name, const char * value ) #

Adds a new name-value pair as a child node to the current Json node.

Arguments

  • const char * name - Node name.
  • const char * value - Argument of one of the following types:
    • int value - integer value.
    • float value - float value.
    • string value - string value.

Return value

Child Json node.

Ptr<Json> addChild ( const Ptr<Json> & json ) #

Adds a new name-value pair as a child node to the current Json node.

Arguments

  • const Ptr<Json> & json - Node name.

Return value

Child Json node.

Ptr<Json> addChild ( const char * name, int value ) #

Adds a new name-value pair as a child node to the current Json node.

Arguments

  • const char * name - Node name.
  • int value - Argument of one of the following types:
    • int value - integer value.
    • float value - float value.
    • string value - string value.

Return value

Child Json node.

void clear ( ) #

Clears all data of the current Json node including type, value, name and all children. If the current Json node has a parent, it also removed from the parent Json node.

void clearChildren ( ) #

Clears all children of the current Json node.

void copy ( const Ptr<Json> & source ) #

Copies type, name and value from the source Json node to the current Json node and adds the source Json child nodes as child nodes to the current Json node.

Arguments

  • const Ptr<Json> & source - Source Json node.

Ptr<Json> find ( const char * name ) #

Finds Json node by its name in current Json node tree.

Arguments

  • const char * name - Name of the Json node.

Return value

Founded Json node.

int load ( const char * path ) #

Loads the data to the current Json node from the file with a given path.

Arguments

  • const char * path - Path of the file.

Return value

1 if the Json node was loaded successfully; otherwise, 0.

int parse ( const char * source ) #

Parses a given string into the Json node.

Usage Example

Source code (C++)
#include <UnigineJson.h>

/* ... */

JsonPtr json = Json::create();
json->addChild("child_0", 1);

JsonPtr json_2 = Json::create();
json_2->parse(json->getSubTree().get());

Now the json_2 node contains:

Source code
{
  "child_0": 1
}

Arguments

  • const char * source - String to parse.

Return value

1 if the string was parsed successfully; otherwise, 0.

Ptr<Json> removeChild ( const Ptr<Json> & json ) #

Removes the child Json node.

Arguments

  • const Ptr<Json> & json - Argument of one of the following types:
    • Json json - Json node.
    • string name - Name of the Json node.

Return value

Removed child Json node.

Ptr<Json> removeChild ( const char * name ) #

Removes the child Json node.

Arguments

  • const char * name - Argument of one of the following types:
    • Json json - Json node.
    • string name - Name of the Json node.

Return value

Removed child Json node.

int save ( const char * path ) #

Saves the Json node into a file with a given path.

Arguments

  • const char * path - Path to the file.

Return value

1 if the file was saved successfully; otherwise, 0.
Last update: 2019-12-25
Build: ()