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注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
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Unigine Integration into SDL Application

This article describes the sample located in the <UnigineSDK>/source/app/main_sdl folder.

The sample demonstrates how to embed Unigine into an SDL-based application, namely:

  • Create a simple SDL-based application
  • Integrate Unigine into the application
  • Initialize the OpenGL mode

Notice
The sample can be run on Windows and Linux only.
Notice
Only SDL version 1.2 is supported.

In this sample, the engine controls the main loop by itself: the doUpdate(), doRender() and doSwap() functions are overridden and call the update(), render() and swap() functions respectively.

Unigine integrated into the SDL application window

See Also#

Last update: 2019-12-25
Build: ()