Unigine::Log Class
Header: | #include <UnigineLog.h> |
This class represents an interface for printing various types of messages to the console and to the log file. It can be useful to monitor overall progress of application execution and report errors which can be helpful in the process of debugging.
Example#
The following code demonstrates how to print various types of messages.
using namespace Unigine;
// auxiliary variables for messages
char *file_name = "file.txt";
int ID = 10;
// reporting an error message
Log::error("Loading mesh: can't open \"%s\" file\n", file_name);
// reporting a message
Log::message("-> Added %d UI elements.\n", 10);
// reporting a warning message
Log::warning("ID of the \"%s\" file: %d.\n", file_name, ID);
// reporting a fatal error message to the log file and closing the application
Log::fatal("FATAL ERROR reading \"%s\" file!\n", file_name);
Log Class
Members
void error ( const char * str, ... ) #
Prints an error message to the console and the log file.Arguments
- const char * str - Error message to print.
- ... - Arguments, multiple allowed.
void fatal ( const char * str, ... ) #
Prints a fatal error message to the log file and quits the engine.Arguments
- const char * str - Fatal error message to print.
- ... - Arguments, multiple allowed.
void message ( const char * str, ... ) #
Prints a message to the console and the log file.Arguments
- const char * str - Message to print.
- ... - Arguments, multiple allowed.
void warning ( const char * str, ... ) #
Prints a warning to the console and the log file.Arguments
- const char * str - Warning to print.
- ... - Arguments, multiple allowed.
Last update:
2019-12-25
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