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注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Arbitrary Terrain Generation Add-On

The Arbitrary Terrain Generation add-on provides a set of ready-to-use assets required for accomplishing the Arbitrary Terrain Generation tutorial. The add-on contains the following assets:

  • Albedo and Height maps required for terrain generation
  • Detail textures for vegetation and rocks
  • Nodes (including 3d models and textures) required for generation of vegetation (grass and trees) and tunnel creation

Using Assets from Add-On#

To use the add-on:

  • Install the Arbitrary Terrain Generation add-on (available via UNIGINE SDK Browser in the Add-Ons section) and add it to your project (by clicking Other Actions -> Configure Project -> Add-ons in the Projects section of UNIGINE SDK Browser).
  • Follow instructions given in the tutorial and use assets stored in the lt-nogeo folder.
Notice
It is recommended to move the Landscape Maps folder from the data/lt-nogeo directory to another location outside the project data folder in order to avoid collisions between runtime files.
Last update: 2019-12-25
Build: ()