ShapeSphere Class
This class is used to create collision shape in the form of a sphere.
ShapeSphere Class
This class inherits from ShapeMembers
ShapeSphere ()
Constructor. Creates a new sphere with the zero radius.ShapeSphere (Body body, float radius)
Constructor. Creates a new sphere with a given radius and adds it to a given body.Arguments
- Body body - Body, to which the shape will belong.
- float radius - Radius of the sphere in units.
ShapeSphere (float radius)
Constructor. Creates a new sphere with a given radius.Arguments
- float radius - Radius of the sphere in units.
float getRadius ()
Returns the current radius of the sphere.Return value
Radius of the sphere in units.void setRadius (float radius)
Sets a radius of the sphere.Arguments
- float radius - Radius of the sphere in units.
Last update: 03.07.2017
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