This page has been translated automatically.
UnigineScript
The Language
Core Library
Engine Library
Node-Related Classes
GUI-Related Classes
Plugins Library
High-Level Systems
Samples
Usage Examples
C++ API
API Reference
Integration Samples
Usage Examples
C++ Plugins
Migration
Migrating to UNIGINE 2.0
C++ API Migration
Migrating from UNIGINE 2.0 to UNIGINE 2.1
Внимание! Эта версия документация УСТАРЕЛА, поскольку относится к более ранней версии SDK! Пожалуйста, переключитесь на самую актуальную документацию для последней версии SDK.
Внимание! Эта версия документации описывает устаревшую версию SDK, которая больше не поддерживается! Пожалуйста, обновитесь до последней версии SDK.

Unigine::ivec4 Struct

Vector of 4 integer components.

To use this structure, include the UnigineMathLib.h file.

Unigine::ivec4 Structure

Members


UNIGINE_DECLARE_USE_MEMORY UNIGINE_INLINE ivec4 ()

Default constructor that produces a zero vector.

UNIGINE_INLINE ivec4 (const ivec4 & v)

Initialization by a vector.

Arguments

  • const ivec4 & v - The value of the vector.

UNIGINE_INLINE ivec4 (const ivec2 & v, int z, int w)

Initialization by a vector and two scalars.

Arguments

  • const ivec2 & v - The value of the vector.
  • int z - Z component of the vector.
  • int w - W component of the vector.

UNIGINE_INLINE ivec4 (const ivec3 & v, int w)

Initialization by a vector and a scalar.

Arguments

  • const ivec3 & v - The value of the vector.
  • int w - W component of the vector.

UNIGINE_INLINE ivec4 (int x, int y, int z, int w)

Initialization by scalars.

Arguments

  • int x - X component of the vector.
  • int y - Y component of the vector.
  • int z - Z component of the vector.
  • int w - W component of the vector.

explicit UNIGINE_INLINE ivec4 (int v)

Initialization by a scalar.

Arguments

  • int v - The value of the scalar.

explicit UNIGINE_INLINE ivec4 (const ivec2 & v)

Initialization by a two component vector: x=v.x, y=v.y, z=0, w=0.

Arguments

  • const ivec2 & v - The value of the vector.

explicit UNIGINE_INLINE ivec4 (const ivec3 & v)

Initialization by a three component vector: x=v.x, y=v.y, z=v.z, w=0.

Arguments

  • const ivec3 & v - The value of the vector.

explicit UNIGINE_INLINE ivec4 (const vec4 & v)

Initialization by a vector.

Arguments

  • const vec4 & v - The value of the vector.

explicit UNIGINE_INLINE ivec4 (const dvec4 & v)

Initialization by a vector of double components.

Arguments

  • const dvec4 & v - The value of the vector.

explicit UNIGINE_INLINE ivec4 (const bvec4 & v)

Initialization by a vector of byte components.

Arguments

  • const bvec4 & v - The value of the vector.

explicit UNIGINE_INLINE ivec4 (const int * v)

Initialization by a pointer to the vector.

Arguments

  • const int * v - Pointer to the vector.

UNIGINE_INLINE ivec4 operator- () const

Vector negation.

Return value

The resulting vector.

UNIGINE_INLINE ivec4 & operator*= (int v)

Scalar multiplication.

Arguments

  • int v - The value of the scalar.

Return value

The resulting vector.

UNIGINE_INLINE ivec4 & operator*= (const ivec4 & v)

Vector multiplication.

Arguments

  • const ivec4 & v - The value of the vector.

Return value

The resulting vector.

UNIGINE_INLINE ivec4 & operator/= (int v)

Scalar division.

Arguments

  • int v - The value of the scalar.

Return value

The resulting vector.

UNIGINE_INLINE ivec4 & operator/= (const ivec4 & v)

Vector division.

Arguments

  • const ivec4 & v - The value of the vector.

Return value

The resulting vector.

UNIGINE_INLINE ivec4 & operator+= (const ivec4 & v)

Vector addition.

Arguments

  • const ivec4 & v - The value of the vector.

Return value

The resulting vector.

UNIGINE_INLINE ivec4 & operator-= (const ivec4 & v)

Vector subtraction.

Arguments

  • const ivec4 & v - The value of the vector.

Return value

The resulting vector.

UNIGINE_INLINE ivec4 & operator<<= (int v)

Left bit shift.

Arguments

  • int v - The shift amount.

Return value

The resulting vector.

UNIGINE_INLINE ivec4 & operator>>= (int v)

Right bit shift.

Arguments

  • int v - The shift amount.

Return value

The resulting vector.

UNIGINE_INLINE int & operator[] (int i)

Array access.

Arguments

  • int i - Array item index.

Return value

The array item.

UNIGINE_INLINE int operator[] (int i) const

Constant array access.

Arguments

  • int i - Array item index.

Return value

The array item.

UNIGINE_INLINE void set (int x_, int y_, int z_, int w_)

Set vector.

Arguments

  • int x_ - X component of the vector.
  • int y_ - Y component of the vector.
  • int z_ - Z component of the vector.
  • int w_ - W component of the vector.

UNIGINE_INLINE void set (const int * v)

Set vector.

Arguments

  • const int * v - Pointer to the vector.

UNIGINE_INLINE int * get ()

Get a pointer to the vector.

Return value

Pointer to the vector.

UNIGINE_INLINE const int * get () const

Get a constant pointer to the vector.

Return value

Pointer to the vector.

Unigine::ivec4:: Union

union {
struct {
int x;
int y;
int z;
int w;
};
int v[4];
};
Last update: 03.07.2017
Build: ()