Resource
Resource is a tool for compiling binary resources (*.resource files, zipped and encoded to base64), which then will be embedded during compilation of the binary executable.
To invoke the Resource tool, run resource_* from a command-line (the x86 or x64 postfix) and specify all the required resources.
See Also
- The Unigine::Resource class.
Command Line Options
The Resource tool recognizes the following command-line options:
- -o NAME - a name of the output file.
As the result, the icon file will be created.
D:\UnigineSDK\bin>resource_x64 icon1.ico -o icon
Usage
- If you run the Resource tool without the -o option, the *.resource file named after the source file will be created. For example:
The icon1.resource file is created.
D:\UnigineSDK\bin>resource_x64 icon1.ico
- If you specify several resources to be compiled without the -o option, several *.resource files named after the source files will be created. For example:
2 files icon1.resource and splash.resource are created.
D:\UnigineSDK\bin>resource_x64 icon1.ico splash.png
-
If you specify the -o option, all the specified resources will be added to 1 file. For example:
D:\UnigineSDK\bin>resource_x64 icon1.ico splash.png -o images.resource
To load data from a *.resource file, use methods of the Unigine::Resource class.
Last update: 03.07.2017
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