This page has been translated automatically.
UnigineScript
The Language
Core Library
Engine Library
Node-Related Classes
GUI-Related Classes
Plugins Library
High-Level Systems
Samples
Usage Examples
C++ API
API Reference
Integration Samples
Usage Examples
C++ Plugins
Migration
Migrating to UNIGINE 2.0
C++ API Migration
Migrating from UNIGINE 2.0 to UNIGINE 2.1
Внимание! Эта версия документация УСТАРЕЛА, поскольку относится к более ранней версии SDK! Пожалуйста, переключитесь на самую актуальную документацию для последней версии SDK.
Внимание! Эта версия документации описывает устаревшую версию SDK, которая больше не поддерживается! Пожалуйста, обновитесь до последней версии SDK.

Console Migration

From now, shaders_reload is executed automatically after some render_... console commands when it's necessary. Also, the engine automatically reloads all textures, when you use textures-related console commands.

To group the batch of commands (to call shaders_reload command only once) use the &&:

Source code
render_taa && render_ssao
The engine performs the following command:
Source code
render_taa && render_ssao && shaders_reload
UNIGINEUNIGINE 2
filesystem_data_memoryRemoved
filesystem_files_memoryRemoved
filesystem_images_memoryRemoved
filesystem_meshes_memoryRemoved
render_force_deferredRemoved
render_force_no_shadowsRemoved
render_deferredRemoved
render_simple_deferredRemoved
render_hdrRemoved
render_light_probRemoved
render_manager_create_texturesRemoved
render_manager_create_dummy_texturesRemoved
render_show_occlusionRemoved
render_skip_reflectionRemoved
render_skip_translucentRemoved
render_skip_deferredRemoved
render_skip_light_probRemoved
render_skip_occlusionRemoved
render_skip_auxiliaryRemoved
render_skip_refractionRemoved
render_skip_motion_blurRemoved
render_skip_scatteringRemoved
render_skip_ambient_lightRemoved
render_skip_opacity_ambientRemoved
render_skip_opacity_lightRemoved
render_skip_decal_ambientRemoved
render_skip_decal_lightRemoved
render_translucentRemoved. It is different from the new render_translucent command.
render_use_scissorsRemoved
render_restartRemoved
render_use_stencilRemoved
render_use_d32fRemoved
render_use_srgbRemoved
render_use_rgb10a2Removed
render_use_phong_rimRemoved
render_use_directional_lightmapsRemoved
render_use_shadow_kernelRemoved
render_use_shadow_lerpRemoved
d3d11_render_use_alpha_test_level_101Removed
video_renderableRemoved
video_multisamplerender_taa
render_glowrender_bloom
render_bloom_simple
render_occlusionrender_ssao
render_use_filmicrender_filmic
render_use_environmentRemoved
render_use_queriesrender_queries
render_texturesrender_textures_quality
render_reloadshaders_reload
render_shadersrender_shaders_quality
render_volumetricrender_shadow_shafts

New Console Commands

Last update: 03.07.2017
Build: ()