ShapeBox Class
This class is used to create collision shape in the form of a box.
ShapeBox Class
This class inherits from ShapeMembers
ShapeBox ()
Constructor. Creates a new cylinder with the zero dimensions.ShapeBox (Body body, vec3 size)
Constructor. Creates a new box with given dimensions and adds it to a given body.Arguments
- Body body - Body, to which the box will belong.
- vec3 size - Dimensions of the box in units.
ShapeBox (vec3 size)
Constructor. Creates a new box with given dimensions.Arguments
- vec3 size - Dimensions of the box in units.
vec3 getSize ()
Returns the current dimensions of the box.Return value
Dimensions of the box in units.void setSize (vec3 size)
Sets box dimensions.Arguments
- vec3 size - Dimensions of the box in units.
Last update: 03.07.2017
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