ObstacleSphere Class
This class is used to create a sphere-shaped obstacle that is detected and bypassed by other objects during pathfinding.
ObstacleSphere Class
This class inherits from ObstacleMembers
ObstacleSphere (float radius)
Constructor. Creates a new sphere-shaped obstacle of a specified size.Arguments
- float radius - Radius of the sphere.
float getRadius ()
Returns the current radius of the obstacle sphere.Return value
Radius of the sphere.void setRadius (float radius)
Sets the radius of the obstacle sphere.Arguments
- float radius - Radius of the sphere. If a negative value is provided, 0 will be used instead.
Last update: 03.07.2017
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