This page has been translated automatically.
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
Rendering-Related Classes
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

CigiPositionResponse Class

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Sim SDK edition to use it.
Header: #include <UnigineCIGIConnector.h>

CigiPositionResponse Class

Members


void setObjectID ( int id ) #

Sets the value of the Object ID parameter to be specified in the packet.

Arguments

  • int id - Object ID parameter value.

void setPartID ( int id ) #

Sets the value of the Part ID parameter to be specified in the packet.

Arguments

  • int id - Part ID parameter value.

void setObjectClass ( int c ) #

Sets the value of the Object Class parameter to be specified in the packet.

Arguments

void setCoordSystem ( int s ) #

Sets the value of the Coordinate System parameter to be specified in the packet.

Arguments

  • int s - Coordinate System parameter value. The following values are supported:
    • 0 - Geodetic coordinate system.
    • 1 - Local entity coordinate system
    • 2 - Local submodel coordinate system

void setPosition ( const dvec3 & p ) #

Sets the values of parameters that determine the Position to be specified in the packet.

Arguments

  • const dvec3 & p - Position coordinates.
    • For geodetic coordinate system: (Lat, Lon, Alt)
    • For local coordinate systems: (X-offset, Y-offset, Z-offset)

void setRotation ( const vec3 & r ) #

Sets the values of parameters that determine the Rotation to be specified in the packet.

Arguments

  • const vec3 & r - Rotation euler angles: (Roll, Pitch, Yaw).
Last update: 2020-07-31
Build: ()