Unigine.PackageUng Class
This class is used to operate with UNG packages.
The maximum size for a file inside a UNG package is limited to 2 GB.
PackageUng Class
Members
static PackageUng ( string password = 0, int compression_type = 2 ) #
Constructor. Creates a package using specified compression type, protected by a given password, if provided. By default a package is created using ZLIB compression and without password protection.Arguments
- string password - Password.
- int compression_type - Compression type. One of the COMPRESSION_* variables.
PackageUng Clone ( ) #
Clones the package.void Close ( ) #
Closes the package.int CreatePackage ( string name ) #
Creates a package with a given name.Arguments
- string name - Package name.
Return value
1 if a package was created successfully; otherwise, 0.int GetCompressionType ( ) #
Returns the type of compression used in the package.Return value
Compression type. One of the COMPRESSION_* variables.string GetFileName ( int num ) #
Returns the name of a file with a given ID.Arguments
- int num - File ID. A number between 0 and the total number of files in the package.
Return value
File name.int IsSupported ( ) #
Returns a value indicating if UNG-packages are supported.Return value
1 if UNG packages are supported; otherwise, 0.UNG-packages are not supported in evaluation version.
int Load ( string name ) #
Loads a package with a given name.Arguments
- string name
Return value
1 if a package was loaded successfully; otherwise, 0.int ReadFile ( byte[] data, int size ) #
Reads the contents of the currently selected file and puts it into the data array.This operation is performed for a currently selected file. To select a file use selectFile().
Arguments
- byte[] data - Data array.
- int size - File size, in bytes.
Return value
1 if a file was read successfully; otherwise, 0.int SelectFile ( string name, out int size ) #
Selects a file with a given name as a current one and puts its size to size.Arguments
- string name
- out int size - Integer variable to store the size of the selected file.
Return value
1 if a file was selected successfully; otherwise, 0.int WriteFile ( string name, byte[] data, int size ) #
Writes data to a file with a given name.Arguments
- string name
- byte[] data - Data to be written.
- int size - Size of the data to be written, in bytes.
Return value
1 if the data was successfully written to a file; otherwise, 0.Last update:
2020-07-31
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