Unigine.ObstacleCapsule Class
Inherits: | Obstacle |
This class is used to create a capsule-shaped obstacle that is detected and bypassed by other objects during pathfinding.
ObstacleCapsule Class
Properties
float Radius#
The current radius of the obstacle capsule.
set
Sets the radius height of the obstacle capsule.
set value -
Radius of the capsule. If a negative value is provided, 0 will be used instead.
float Height#
The current height of the obstacle capsule.
set
Sets the height of the obstacle capsule.
set value -
Height of the capsule. If a negative value is provided, 0 will be used instead.
Members
static ObstacleCapsule ( float radius, float height ) #
Constructor. Creates a new capsule-shaped obstacle of a specified size.Arguments
- float radius - Radius of the capsule.
- float height - Height of the capsule.
static int type ( ) #
Returns the type of the node.Return value
Obstacle type identifier.Last update:
2020-07-31
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)