Unigine.WidgetDialogMessage Class
Inherits: | WidgetDialog |
WidgetDialogMessage Class
Properties
string MessageText#
The text message of the dialog. the default is equal to the dialog title.
set
Sets a text message of the dialog.
set value -
Text message.
bool IsMessageHidden#
A value indicating if a text message in the widget is hidden or shown.
set
Hides or shows the text message in the widget.
set value -
1 to hide the text message, 0 to show it.
Members
static WidgetDialogMessage ( Gui gui, string str = 0 ) #
Constructor. Creates a message dialog with given parameters and adds it to the specified GUI.Arguments
- Gui gui - GUI, to which the dialog will belong.
- string str - Dialog title. This is an optional parameter.
static WidgetDialogMessage ( string str = 0 ) #
Constructor. Creates a message dialog with given parameters and adds it to the Engine GUI.Arguments
- string str - Dialog title. This is an optional parameter.
void SetMessageFont ( string name ) #
Sets a font that will be used to display the text message in the widget.Arguments
- string name - Font name.
void SetMessageFontColor ( vec4 color ) #
Sets a color of the font used to display the text message in the widget.Arguments
- vec4 color - Font color.
void SetMessageFontRich ( int rich ) #
Sets a value indicating if rich text formatting should be used for the text message in the widget.Arguments
- int rich - Positive number to use rich text formatting, 0 to use plain text formatting.
void SetMessageFontSize ( int size ) #
Sets a size of the font used to display the text message in the widget.Arguments
- int size - Font size.
Last update:
2020-07-31
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