Unigine::FunctionBase Class
Header: | #include <UnigineFunction.h> |
FunctionBase Class
Members
FunctionBase ( ) #
Default constructor.void setArg ( int num, const Variable & a ) #
Sets an argument value.Arguments
- int num - Argument number.
- const Variable & a - Argument value.
const Variable & getArg ( int num ) #
Gets the argument value.Arguments
- int num - Argument number.
Return value
Argument value.void setName ( const Variable & n ) #
Sets the function name.Arguments
- const Variable & n - Function name.
const Variable & getName ( ) # const
Returns the function name.Return value
Function name.virtual int getNumArgs ( ) # const =0
Returns the number of arguments.Return value
Number of arguments.Variable runEditor ( ) # const
Runs the editor script function.Return value
Editor script function return value.Variable runSystem ( ) # const
Runs the system script function.Return value
System script function return value.Variable runWorld ( ) # const
Runs the world script function.Return value
World script function return value.Last update:
2019-08-16
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