Unigine::Cigi::ICigiEntityControl Class
Header: | #include <CigiClientInterface.h> |
Inherits: | ICigiHostPacket |
The CIGIClient plugin is deprecated and no longer supported. For more information on working with CIGI please refer to the IG Application section.
This class represents the CIGI Entity Control packet interface.
CIGI plugin must be loaded.
ICigiEntityControl Class
Members
int getEntityID ( ) #
Returns the entity ID specified in the packet.Return value
Entity ID.int getParentID ( ) #
Returns the ID of the entity parent specified in the packet.Return value
Entity parent ID.int getEntityType ( ) #
Returns the type of the entity specified in the packet.Return value
Entity Type.int getEntityState ( ) #
Returns the value of the Entity State parameter specified in the packet.Return value
Entity State parameter value. One of the CIGI_STATE_* values.int getAttachState ( ) #
Returns the value of the Attach State parameter specified in the packet. It specifies whether the entity will be attached as a child to a parent.Return value
Attach State parameter value. 1 the entity shall be or remain attached to the entity specified by the Parent ID parameter; 0 - the entity shall be detached from its parent.int getCollision ( ) #
Returns the value of the Collision Detection Enable parameter specified in the packet. It specifies whether collision detecton shall be enabled for the entity.Return value
Collision Detection Enable parameter value. 1 collision detecton for the entity shall be enabled; 0 - collision detecton for the entity shall be disabled.int getInheritAlpha ( ) #
Returns the value of the Inherit Alpha parameter specified in the packet.Return value
Inherit Alpha parameter value.int getGroundClamp ( ) #
Returns the value of the Ground/Ocean Clamp parameter specified in the packet.Return value
Ground/Ocean Clamp parameter value. One of the CIGI_ENTITY_* values.int getAnimationBack ( ) #
Returns the value of the Animation Direction parameter specified in the packet.Return value
Animation Direction parameter value.int getAnimationLoop ( ) #
Returns the value of the Animation Loop parameter specified in the packet.Return value
Animation Loop parameter value.int getAnimationState ( ) #
Returns the value of the Animation State parameter specified in the packet.Return value
Animation State parameter value.int getInterpolation ( ) #
Returns the value of the Smoothing Enable parameter specified in the packet.Return value
Smoothing Enable parameter value.int getAlpha ( ) #
Returns the value of the Alpha parameter specified in the packet.Return value
Alpha parameter value.const Math::vec3 & getRotation ( ) #
Returns the current entity rotation.Return value
Entity rotation euler angles.const Math::Vec3 & getPosition ( ) #
Returns the current entity position.Return value
Entity position coordinates.Last update:
2019-08-16
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