This page has been translated automatically.
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
FAQ
编程
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
应用程序接口
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
CIGI Client Plugin
Rendering-Related Classes
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Unigine::Tree::Iterator Class

Header:#include <UnigineTree.h>

Tree::Iterator Class

Members


Node * get()

Returns iterator's node pointer.

Return value

The iterator's node pointer.

Iterator()

Default constructor.

Iterator(const Iterator & it)

Copy constructor.

Arguments

  • const Iterator & it - Iterator.

int operator!=(const Iterator & it) const

Check if two iterators are not the same.

Arguments

  • const Iterator & it - The second iterator.

Return value

Returns 1 if iterators are not the same; otherwise, 0 is returned.

int operator!=(const typename Tree< Key, Data >::ConstIterator & it) const

Check if two iterators are not the same.

Arguments

  • const typename Tree< Key, Data >::ConstIterator & it - The second iterator.

Return value

Returns 1 if iterators are not the same; otherwise, 0 is returned.

Node & operator*()

Returns iterator's node reference.

Return value

The iterator's node reference.

Iterator & operator++()

Increases the iterator position.

Return value

The iterator referring to the next element.

Iterator operator++()

Increases the iterator position.

Return value

The iterator referring to the current element.

Iterator & operator--()

Decreases the iterator position.

Return value

The iterator referring to the prev element.

Iterator operator--()

Decreases the iterator position.

Return value

The iterator referring to the current element.

Node * operator->()

Returns iterator's node pointer.

Return value

The iterator's node.

Iterator & operator=(const Iterator & it)

Assignment operator for the iterator.

Arguments

  • const Iterator & it - Iterator.

int operator==(const Iterator & it) const

Check if two iterators are actually the same.

Arguments

  • const Iterator & it - The second iterator.

Return value

Returns 1 if iterators are the same; otherwise, 0 is returned.

int operator==(const typename Tree< Key, Data >::ConstIterator & it) const

Check if two iterators are actually the same.

Arguments

  • const typename Tree< Key, Data >::ConstIterator & it - The second iterator.

Return value

Returns 1 if iterators are the same; otherwise, 0 is returned.

~Iterator()

Destructor.
Last update: 2018-06-04
Build: ()