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编程
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
应用程序接口
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
CIGI Client Plugin
Rendering-Related Classes
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

API Migration

Major Changes

App Class

Image Class

New Functions

Math Common Functions

New Functions

ObjectGrass Class

UNIGINE 2.6 UNIGINE 2.6.1
setMaskImage() Set of arguments changed.
setMaskImageName() Set of arguments changed.
setMaskMesh() Set of arguments changed.
setMaskMeshName() Set of arguments changed.

New Functions

ObjectMeshClutter Class

UNIGINE 2.6 UNIGINE 2.6.1
setMaskImage() Set of arguments changed.
setMaskImageName() Set of arguments changed.
setMaskMesh() Set of arguments changed.
setMaskMeshName() Set of arguments changed.

New Functions

ObjectTerrainGlobal Class

Property Class

TerrainGlobalLod Class

New Functions

TerrainGlobalLods Class

Tileset Class

New Functions

WidgetManipulator Class

WidgetManipulatorRotator Class

WidgetManipulatorScaler Class

WidgetManipulatorTranslator Class

WorldClutter Class

UNIGINE 2.6 UNIGINE 2.6.1
setMaskImage() Set of arguments changed.
setMaskImageName() Set of arguments changed.
setMaskMeshName() Set of arguments changed.

New Functions

WorldSplineGraph Class

XML Class

UNIGINE 2.6 UNIGINE 2.6.1
setStringArrayData() Set of arguments changed.
getStringArrayData() Set of arguments changed.

AppProjection Plugin

Syncker Plugin

UNIGINE 2.6 UNIGINE 2.6.1
loadViewMesh() Removed.

New Functions

Last update: 2017-12-29
Build: ()